Current version:Famicom / NES
Cosmic Epsilon

Cosmic Epsilon

Face incoming enemies from behind the hero, move across the screen to evade and choose between homing missiles, laser shots and a charged wave cannon.

AI score · out of 10
8.2 / 10
View review
My list

Reading your list from this browser…

About this game

Guide the hero across the screen as enemies approach from the distance. Vertical and horizontal movement let you reposition while firing into the scene, rather than travelling through a flat overhead battlefield. A homing missile can seek distant enemies, while a short B press fires lasers. Holding that button charges a wave cannon that is released when you let go. Decide between firing immediately and preparing the charged shot while continuing to avoid incoming threats.

Recommended games

Related game recommendations on this platform

Famicom / NES

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

8.2 / 10Famicom / NES

Charging a shot adds a timing choice to forward-facing shooting.

Missiles, taps and a held charge offer distinct ways to answer approaching enemies.

Strengths

  • Charging links a future attack to movement in the present.

Who it is for: Players who enjoy depth-based shooting and charge timing.

View scoring basis
DimensionReview stateScoreWeight
Dimension

A held charge creates preparation within the stream of attacks.

Reviewed8.0 / 10Not provided
Dimension

Screen position and the choice of shot must be managed together.

Reviewed8.3 / 10Not provided
Dimension

The rear-view perspective makes enemies’ approach part of the action.

Reviewed8.5 / 10Not provided
Dimension

Tap and hold share a button but produce different attacks.

Reviewed7.8 / 10Not provided

Review sources

Not provided

Core information

Developer
Asmik Ace
Publisher
Asmik Ace
Release date
1989
Platforms
Famicom / NES
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Solo-friendlyArcade StyleDodgeSpaceThird PersonReplayableShooting2D GraphicsScience FictionPixel ArtFast-pacedLinear Levels
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Not provided
Perspectives
Not provided

Release editions

Sources

  • gamemanual.midnightmeattrain.comSource revision: 1
  • gamemanual.midnightmeattrain.com