Cosmic Epsilon
Face incoming enemies from behind the hero, move across the screen to evade and choose between homing missiles, laser shots and a charged wave cannon.
- AI score · out of 10
- 8.2 / 10
About this game
Guide the hero across the screen as enemies approach from the distance. Vertical and horizontal movement let you reposition while firing into the scene, rather than travelling through a flat overhead battlefield. A homing missile can seek distant enemies, while a short B press fires lasers. Holding that button charges a wave cannon that is released when you let go. Decide between firing immediately and preparing the charged shot while continuing to avoid incoming threats.
Recommended games
Related game recommendations on this platform
Famicom / NESAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Charging a shot adds a timing choice to forward-facing shooting.
Missiles, taps and a held charge offer distinct ways to answer approaching enemies.
Strengths
- Charging links a future attack to movement in the present.
Who it is for: Players who enjoy depth-based shooting and charge timing.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension A held charge creates preparation within the stream of attacks. | Reviewed | 8.0 / 10 | Not provided |
| Dimension Screen position and the choice of shot must be managed together. | Reviewed | 8.3 / 10 | Not provided |
| Dimension The rear-view perspective makes enemies’ approach part of the action. | Reviewed | 8.5 / 10 | Not provided |
| Dimension Tap and hold share a button but produce different attacks. | Reviewed | 7.8 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Asmik Ace
- Publisher
- Asmik Ace
- Release date
- 1989
- Platforms
- Famicom / NES
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Shooter · Primary genre
- Tags
- Solo-friendlyArcade StyleDodgeSpaceThird PersonReplayableShooting2D GraphicsScience FictionPixel ArtFast-pacedLinear Levels
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Not provided
- Perspectives
- Not provided
Release editions
- Famicom / NESWorldwide1989
Game gallery
Sources
- gamemanual.midnightmeattrain.comSource revision: 1
- gamemanual.midnightmeattrain.com