Aery - Broken Memories
Aery - Broken Memories is a PlayStation 4 adventure game released in 2021 developed by EpiXR Games. It centers on story, case, or mission progress, character and object interaction, and objective or clue progression, with controls and information arranged around the DualShock 4 twin sticks, triggers, directional pad, and face buttons, with touchpad, speaker, light bar, or motion input where the game uses them.
- AI score · out of 10
- 6.4 / 10
About this game
Aery - Broken Memories is a PlayStation 4 adventure game centered on story, case, or mission progress, character and object interaction, and objective or clue progression. Locations, objectives, and clues gradually open the main chapters, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Theme, character expression, and environmental clues need to support exploration together, while HD output, HDR or PS4 Pro modes, HDD streaming, surround audio, and television-distance interfaces need to preserve action, state, and text readability together. The genre-specific limitation is that guidance, objective triggers, camera behavior, or dense text can create search and comprehension costs. Platform conditions also include HDD installs and loading, patch version, storage space, DualShock 4 battery life, PS Camera or PS VR requirements, visual modes, frame rate, and network services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
Collected in series
Aery is a series of gentle flight adventures seen from behind a small bird. You glide through stylized landscapes, look for feathers or memory fragments and gradually open the way onward. Changing settings and stories give each journey its character, while flying and observing remain the main pleasures.
Recommended games
Related game recommendations on this platform
PlayStation 4AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Appealing dreams and music meet collecting that repeatedly interrupts relaxation.
Aery - Broken Memories sends a bird through dream environments, gathering fragments accompanied by snippets of recollection. Exploring bridges and valleys offers freedom, while pirate coves, futuristic cities and floating islands change the scenery. Warm synthesizer music supports the dreamlike mood. Some targets, however, occupy narrow passages or obscure corners, and finding a final fragment can stall the journey. Collisions return the bird to the start but retain collected feathers, rather than erasing the entire level's progress. A looping playlist and weakly connected monologues make the settings more memorable than the personal story. PS4 supplies a collectible count, level selection and camera inversion, but no collectible-location map. Leaving an unfinished level resets that level's count. It suits patient explorers drawn to atmosphere, not players expecting uninterrupted relaxation.
Strengths
- Varied dream spaces give flight exploration distinctive environmental themes.
- Warm synthesizer music and dreamlike forms create an inviting wandering atmosphere.
- Collisions retain collected feathers, while camera inversion accommodates control preferences.
Weaknesses
- Narrow or obscure targets interrupt progress with retracing and final-item searches.
- Repeated music and loosely connected monologues weaken scene identity and emotional connection.
- There is no location map, and leaving unfinished levels requires collecting their items again.
Who it is for: Players who enjoy dream scenery and synthesizer music, patiently inspect spaces for collectibles, and accept route retracing rather than seek continuous intense challenges.
Play notes: This concerns original PS4 software. Collisions retain current-level collectibles; leaving an unfinished level resets its count, so finish a level before stopping. The US SKU has English screens and voice. Single-player play from a legally held copy does not guarantee present purchase or redownload availability; check your licence and installation.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Changes in dream themes and spaces keep the journey from resting on one setting, making the content basically effective. Sequentially appearing targets and obscure final collectibles can stall progress in repeated searching without clear clues. The strongest variation is environmental, while the collecting process has weaker guidance and closure. | Reviewed | 6.4 / 10 | Not provided |
| Dimension Freedom to traverse dream environments makes the basic loop work, with collectibles giving wandering a direction. Targets in narrow or obscure locations combine with collision returns to interrupt relaxed flight with route retracing. Keeping collected items softens the penalty, but does not remove that navigation friction, leaving substantial limitations in the core. | Reviewed | 6.0 / 10 | Not provided |
| Dimension Dreamlike forms, colour themes and warm synthesizer music have clear appeal, giving good artistic presentation. The looping playlist weakens individual scene identity, while disconnected monologues do less to turn memories into a coherent personal journey. Atmosphere is stronger than emotional connection: the scenery invites lingering, but the recollections do less to help players understand the person behind it. | Reviewed | 7.0 / 10 | Not provided |
| Dimension Level selection, automatic progression, the collectible count and camera inversion provide clear basic support. Spatial guidance is limited, however, and leaving an unfinished level loses its collection progress. Usability basically works with significant friction, favouring time set aside to finish a level and remembering areas already searched. | Reviewed | 6.5 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- EpiXR Games
- Publisher
- EpiXR Games
- Release date
- 2021
- Platforms
- PlayStation 4
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Adventure · Primary genre
- Tags
- InvestigationSolo-friendlyPuzzle SolvingSlow Burn3D GraphicsStory-drivenThird PersonExplorationMain Story 10–20 HoursLinear Levels
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- Third person
Release editions
- PlayStation 4Worldwide2021
Game gallery
Sources
Not provided