0 Story
0 Story is a PlayStation 2 adventure game released in 2000 developed by General Entertainment. It centers on story, case, or mission progress, location exploration, and character and object interaction, with controls and information arranged around the DualShock 2 twin analog sticks, directional pad, shoulder and face buttons, with a dedicated peripheral only where explicitly required.
- AI score · out of 10
- 5.9 / 10
About this game
0 Story is a PlayStation 2 adventure game centered on story, case, or mission progress, location exploration, and character and object interaction. Locations, objectives, and clues gradually open the main chapters, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Theme, character expression, and environmental clues need to support exploration together, while 3D scenes, streamed data, cinematics, surround audio, and interlaced television output need to preserve action and state readability together. The genre-specific limitation is that guidance, objective triggers, camera behavior, or dense text can create search and comprehension costs. Platform conditions also include DVD loading, the 8MB Memory Card, analog sticks and pressure-sensitive buttons, Multitap, Network Adapter, dedicated peripherals, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
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PlayStation 2AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Distinct live action with limited agency and a language barrier.
0 Story presents a six-day search for love as a live-action interactive novel. Key choices branch the filmed scenes, while mind-reading arrows and small baseball or rhythm challenges affect the relationship meter. The performances give it an unusual identity, but long stretches proceed automatically and the interaction remains narrower than the film-like format suggests. Replaying different decisions exposes additional footage without fundamentally changing the final objective. The contemporary PS2 import review also describes visible DVD compression, which undercuts the cinematic presentation. Japanese dialogue and cultural references carry the choices, so understanding the language is a practical requirement rather than an incidental setting preference. It suits readers interested in early live-action narrative experiments who can follow the original script. This judgment covers the Japanese two-disc release; it does not assume a translation, a different region or later convenience features.
Strengths
- Filmed branches and minigames create an unusual format.
Weaknesses
- Much plays automatically and compression is visible.
Who it is for: Japanese readers curious about early filmed interactive stories.
Play notes: Japanese two-disc PS2 original; no English localization assumed.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Branch replay reveals footage but limited structural variation. | Reviewed | 5.4 / 10 | Not provided |
| Dimension Branches and minigames offer agency within mostly passive viewing. | Reviewed | 5.8 / 10 | Not provided |
| Dimension Live action is distinctive, but compression weakens its film illusion. | Reviewed | 6.4 / 10 | Not provided |
| Dimension Japanese comprehension is necessary for meaningful choices. | Reviewed | 6.0 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- General
- Publisher
- Square Enix
- Release date
- 2000
- Platforms
- PlayStation 2
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Adventure · Primary genre
- Tags
- Main Story 10–20 HoursSolo-friendlyStory-drivenInvestigationSlow BurnLinear LevelsThird PersonPuzzle SolvingExploration3D Graphics
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Not provided
- Perspectives
- Not provided
Release editions
- PlayStation 2Worldwide2000
Game gallery
Sources
Not provided