Current version:PlayStation 2
Bomberman Jetters

Bomberman Jetters

Bomberman Jetters is a PlayStation 2 adventure game released in 2002 developed by Hudson Soft. It centers on location exploration, character and object interaction, and objective or clue progression, with controls and information arranged around the DualShock 2 twin analog sticks, directional pad, shoulder and face buttons, with a dedicated peripheral only where explicitly required.

AI score · out of 10
7.0 / 10
View review
My list

Reading your list from this browser…

About this game

Bomberman Jetters is a PlayStation 2 adventure game centered on location exploration, character and object interaction, and objective or clue progression. Locations, objectives, and clues gradually open the main chapters, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Theme, character expression, and environmental clues need to support exploration together, while 3D scenes, streamed data, cinematics, surround audio, and interlaced television output need to preserve action and state readability together. The genre-specific limitation is that guidance, objective triggers, camera behavior, or dense text can create search and comprehension costs. Platform conditions also include DVD loading, the 8MB Memory Card, analog sticks and pressure-sensitive buttons, Multitap, Network Adapter, dedicated peripherals, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

Recommended games

Related game recommendations on this platform

PlayStation 2

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.0 / 10PlayStation 2

Enjoyable bomb tactics and battle modes, held back by obscure collecting and PS2 loading.

Bomberman Jetters makes elemental bombs an interesting trade-off between wider reach and restricted placement, while ordinary bombs remain useful against bosses. Its adventure, four battle rules and unlockable characters provide worthwhile reasons to return. The animated opening, theme song and differentiated boss music give it recognizable personality. Max is less successful: his long charge and inability to use Charaboms often leave him serving particular obstacles rather than everyday tactics. Unexplained card requirements and thinner later areas also make completion uneven. Communications interrupt the music, and story transitions and endings feel brief. On PS2, substantial loading pauses are the clearest practical drawback. Retained upgrades after continuing and post-completion item indicators help, making this a reasonable choice for patient bomb-puzzle and local-battle enthusiasts.

Strengths

  • Useful elemental-bomb trade-offs and approachable bosses
  • Four battle rules, unlockable characters and post-completion item indicators

Weaknesses

  • Max's limited usefulness, obscure collection requirements and lengthy PS2 loading; communications interrupt music.

Who it is for: Patient players interested in bomb puzzles, collecting and local battles.

Play notes: This assessment concerns the Japanese PS2 edition, not the North American GameCube release; local multiplayer requires suitable controllers and connection equipment.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Adventure and four battle rules offer meaningful variety, but obscure card requirements and thinner later areas weaken completion pacing.

Reviewed7.2 / 10Not provided
Dimension

Bomb trade-offs and approachable bosses support satisfying play, although Max's long charge and restricted abilities narrow his practical role.

Reviewed7.5 / 10Not provided
Dimension

The animated opening and differentiated boss music create character, while interrupted music and thin story transitions reduce immersion.

Reviewed6.5 / 10Not provided
Dimension

Collection indicators and retained upgrades ease recovery, but the PS2's substantial loading pauses interrupt sessions.

Reviewed5.8 / 10Not provided

Review sources

Not provided

Core information

Developer
Hudson Soft
Publisher
Majesco
Release date
2002
Platforms
PlayStation 2
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
3D GraphicsSlow BurnSolo-friendlyExplorationThird PersonMain Story 10–20 HoursInvestigationStory-drivenLinear LevelsPuzzle SolvingAnime Style
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Third person

Release editions

Sources

Not provided