Ico

Ico follows a horned boy and Yorda as they try to escape an ancient castle together. Climbing, environmental puzzles and the simple act of taking her hand make their growing trust part of the journey.

Published collection: 3 games

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Series debut
Unknown
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Not provided

Overview

Ico follows a horned boy and Yorda as they try to escape an ancient castle together. Climbing, environmental puzzles and the simple act of taking her hand make their growing trust part of the journey. Representative games: ICO (2001): Makes guiding Yorda by the hand central to navigating the castle’s puzzles. Suitable for: Players who enjoy observing architecture and finding routes through quiet spaces may appreciate its pace. Much of the connection comes from small actions: helping Yorda cross a gap and finding a path you can both follow.

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Sources

    • en.wikipedia.orgSource revision: 1