Current version:PlayStation 5
Them's Fightin' Herds

Them's Fightin' Herds

Them's Fightin' Herds is a PlayStation 5 fighting game developed by Maximum Entertainment. It centers on combat encounters, offense-defense reads, and character matchups, with controls and information arranged around the DualSense twin sticks, triggers, directional pad, and face buttons, with touchpad, motion input, adaptive triggers, and detailed haptics where the game uses them.

AI score · out of 10
8.2 / 10
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About this game

Them's Fightin' Herds is a PlayStation 5 fighting game centered on combat encounters, offense-defense reads, and character matchups. Short bouts use character differences and rising difficulty for variety, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Animation, hit feedback, and readable arenas create match tension, while SSD streaming, 4K and HDR output, 3D audio, performance or quality modes, and high-density interfaces need to preserve feedback and information clarity together. The genre-specific limitation is that button mapping, move recognition, multiplayer accessories, and cpu behavior can affect balance. Platform conditions also include install size, SSD space, patch version, DualSense battery life, visual mode and frame rate, online dependencies, PS VR2 requirements, and cross-generation version differences affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation 5

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

8.2 / 10PlayStation 5

A small roster conceals a deep and characterful fighter.

A clear four-button layout supports fighters with distinct ranges and techniques, while juggle decay limits endless pressure. Genuine depth lies beneath the cheerful art, rewarding knowledge of individual rhythms and unusually horizontal hitboxes. Arcade, practice and released top-down story material provide activities beyond versus matches, with seven distinct base fighters. The small roster limits combinations, and promised characters or future chapters are not credited as delivered content. Expressive quadruped animation and voices give fighters clear personalities and readable actions. Comparatively plain backgrounds reveal where the visual effort is concentrated, but that focus effectively supports the game’s distinct identity in motion. The PS5 test documents an understandable light-medium-heavy-magic layout with practice facilities for examining character differences. Unusual hitboxes still require adjustment, and this offline usability judgment makes no promise about present online matchmaking quality.

Strengths

  • Distinct fighters and carefully tuned combat rules.

Weaknesses

  • Limited base roster and released story scope.

Who it is for: Fighting players who enjoy cartoons and serious practice.

Play notes: Based on the dated tested build and stated content scope; later patches are not automatically included. This is evidence synthesis, not a claim of personal play or current network quality.

View scoring basis
DimensionReview stateScoreWeight
Dimension

The small roster limits combinations, and promised characters or future chapters are not credited as delivered content.

Reviewed6.7 / 10Not provided
Dimension

Genuine depth lies beneath the cheerful art, rewarding knowledge of individual rhythms and unusually horizontal hitboxes.

Reviewed8.8 / 10Not provided
Dimension

Comparatively plain backgrounds reveal where the visual effort is concentrated, but that focus effectively supports the game’s distinct identity in motion.

Reviewed8.7 / 10Not provided
Dimension

Unusual hitboxes still require adjustment, and this offline usability judgment makes no promise about present online matchmaking quality.

Reviewed8.2 / 10Not provided

Review sources

Not provided

Core information

Developer
Maximum
Publisher
Maximum
Release date
Oct 18, 2022
Platforms
PlayStation 5
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
CombosReal-time CombatSolo-friendlyShort Sessions3D GraphicsPlayer versus PlayerFast-pacedMelee CombatReplayableMain Story Under 10 Hours
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single playerMultiplayer
Perspectives
Side view

Release editions

Sources

Not provided