Current version:PlayStation 5
The Medium

The Medium

The Medium is a PlayStation 5 adventure game developed by Bloober Team. It centers on puzzle, maze, or device solving, area and route exploration, and story, case, or mission progress, with controls and information arranged around the DualSense twin sticks, triggers, directional pad, and face buttons, with touchpad, motion input, adaptive triggers, and detailed haptics where the game uses them.

AI score · out of 10
7.1 / 10
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About this game

The Medium is a PlayStation 5 adventure game centered on puzzle, maze, or device solving, area and route exploration, and story, case, or mission progress. Locations, objectives, and clues gradually open the main chapters, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Theme, character expression, and environmental clues need to support exploration together, while SSD streaming, 4K and HDR output, 3D audio, performance or quality modes, and high-density interfaces need to preserve feedback and information clarity together. The genre-specific limitation is that guidance, objective triggers, camera behavior, or dense text can create search and comprehension costs. Platform conditions also include install size, SSD space, patch version, DualSense battery life, visual mode and frame rate, online dependencies, PS VR2 requirements, and cross-generation version differences affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation 5

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.1 / 10PlayStation 5

Strong dual-world atmosphere with limited interaction and uneven delivery.

Parallel realities ask players to track obstacles in two spaces, while out-of-body actions vary traversal. Observation matters more than demanding deduction, leaving the central concept more imaginative than many individual solutions. Linear investigation alternates puzzles with threatening sequences, maintaining a clear route through its mystery. Limited interaction and stretches of pursuit or walking make engagement depend heavily on investment in the characters’ secrets. The abandoned resort and distorted spirit world create sustained unease, supported by voice work and sound. Their visual relationship gives trauma a physical presence, making the presentation effective but emotionally heavy. PS5 haptics, charging triggers and controller audio support supernatural interactions. The same test reports lengthy loading and uneven frame pacing, so useful sensory features do not eliminate technical friction during movement.

Strengths

  • Parallel spaces and psychological atmosphere.

Weaknesses

  • Limited puzzles and historical loading/pacing issues.

Who it is for: Adults preferring psychological horror to combat.

Play notes: Based on the dated tested build and stated content scope; later patches are not automatically included. This is evidence synthesis, not a claim of personal play or current network quality.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Limited interaction and stretches of pursuit or walking make engagement depend heavily on investment in the characters’ secrets.

Reviewed6.9 / 10Not provided
Dimension

Observation matters more than demanding deduction, leaving the central concept more imaginative than many individual solutions.

Reviewed6.8 / 10Not provided
Dimension

Their visual relationship gives trauma a physical presence, making the presentation effective but emotionally heavy.

Reviewed8.4 / 10Not provided
Dimension

The same test reports lengthy loading and uneven frame pacing, so useful sensory features do not eliminate technical friction during movement.

Reviewed6.3 / 10Not provided

Review sources

Not provided

Core information

Developer
Bloober Team
Publisher
Bloober Team
Release date
Sep 3, 2021
Platforms
PlayStation 5
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
3D GraphicsInvestigationExplorationSlow BurnLinear LevelsHorrorThird PersonMain Story 10–20 HoursStory-drivenPuzzle SolvingSolo-friendly
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Third person

Release editions

Sources

Not provided