Current version:Famicom / NES
Popeye

Popeye

Collect Olive’s falling hearts, notes and letters across layered stages, dodge Brutus and use spinach to turn a brief opening into a counterattack.

AI score · out of 10
8.2 / 10
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About this game

As Popeye, move between floors using ladders and stairs to collect the items Olive drops. Hearts, musical notes and letters become the objectives of successive rounds. They must be caught before they sink into the water. Brutus and other attackers complicate the route. Punch incoming objects to protect your path, while spinach provides a temporary chance to overpower Brutus. The task is to keep collecting while choosing when to avoid trouble and when to push through it.

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Famicom / NES

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

8.2 / 10Famicom / NES

Collection routes give the cartoon chase a practical focus.

Moving between floors matters because the falling objectives can be lost while enemies block a direct approach.

Strengths

  • Spinach briefly changes how the same opponent can be handled.

Who it is for: Players who enjoy collection goals and evasive arcade action.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Changing collection objects marks the succession of rounds.

Reviewed7.9 / 10Not provided
Dimension

Routing and threat avoidance must happen together.

Reviewed8.3 / 10Not provided
Dimension

Familiar characters are expressed through chasing, punching and spinach.

Reviewed8.3 / 10Not provided
Dimension

Ladders and stairs make vertical route choices explicit.

Reviewed8.2 / 10Not provided

Review sources

Not provided

Core information

Developer
Nintendo
Publisher
Nintendo
Release date
1986
Platforms
Famicom / NES
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Party-friendlySide-scrollingSolo-friendlyArcade Style2D GraphicsComic and Manga AdaptationPixel ArtRetro StylePlatformingFast-paced
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single playerMultiplayer
Perspectives
Side view

Release editions

Sources

  • www.world-of-nintendo.comSource revision: 1
  • www.world-of-nintendo.com