Current version:Xbox 360
NCAA Football 07

NCAA Football 07

NCAA Football 07 is a Xbox 360 simulation game released in 2006 developed by Electronic Arts. It centers on competitive sport controls, system learning, and repeated adjustment and feedback, with controls and information arranged around the Xbox 360 wired or wireless controller's twin sticks, analog triggers, directional pad, and face buttons.

AI score · out of 10
7.6 / 10
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About this game

NCAA Football 07 is a Xbox 360 simulation game centered on competitive sport controls, system learning, and repeated adjustment and feedback. Schedules, changing values, or staged goals encourage repeated adjustment, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Interface clarity and state feedback matter more than spectacle, while HD video, DVD streaming, surround audio, HDD installs, and television-distance interfaces need to keep action, state, and text readable. The genre-specific limitation is that explanations, dense menus, real-time systems, or accessory dependencies can add friction. Platform conditions also include disc and HDD installation, storage devices, controller batteries, video connections, resolution and frame rate, Kinect space and calibration, and retired online services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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Xbox 360

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.6 / 10Xbox 360

Strong college atmosphere supports solid football in a reduced feature set.

NCAA Football 07 on Xbox 360 concentrates on the match itself and the identity of college football. Jumping the snap competes with fake counts, while analog kicking links direction and timing in an engaging way. Dynasty retains recruitment and successive seasons as longer goals, but this edition omits Campus Legend, school creation and spring activities found on older consoles. Its feature set should therefore be judged separately. Stadiums, bands, mascots and changing light reinforce the sense of a particular school on game day. Collision problems and occasional slowdowns make some plays less tidy than the presentation suggests. It remains appealing for traditional football and team building, with this assessment restricted to local matches and Dynasty rather than historical online services.

Strengths

  • Engaging snap and kicking decisions
  • Distinctive college atmosphere

Weaknesses

  • Reduced mode selection
  • Occasional collision and performance issues

Who it is for: College football fans who enjoy matches and team building.

Play notes: Verify Xbox 360 features; Campus Legend and spring activities are absent.

View scoring basis
DimensionReview stateScoreWeight
Dimension

The season loop has value, though missing modes constrain breadth.

Reviewed7.1 / 10Not provided
Dimension

Sound match fundamentals gain tension from timing decisions.

Reviewed7.8 / 10Not provided
Dimension

College atmosphere is the presentation’s clearest strength.

Reviewed8.3 / 10Not provided
Dimension

Most matches work well, but moment to moment execution remains rough.

Reviewed7.0 / 10Not provided

Review sources

Not provided

Core information

Release date
2006
Platforms
Xbox 360
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Sports-based PlaySolo-friendlyCozyMain Story 20–50 HoursSlow BurnResource Management3D GraphicsReplayableThird PersonLong-term ProgressionLife Simulation
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
MultiplayerSingle player
Perspectives
Not provided

Release editions

Sources

Not provided