NCAA Football 07
NCAA Football 07 is a Xbox 360 simulation game released in 2006 developed by Electronic Arts. It centers on competitive sport controls, system learning, and repeated adjustment and feedback, with controls and information arranged around the Xbox 360 wired or wireless controller's twin sticks, analog triggers, directional pad, and face buttons.
- AI score · out of 10
- 7.6 / 10
About this game
NCAA Football 07 is a Xbox 360 simulation game centered on competitive sport controls, system learning, and repeated adjustment and feedback. Schedules, changing values, or staged goals encourage repeated adjustment, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Interface clarity and state feedback matter more than spectacle, while HD video, DVD streaming, surround audio, HDD installs, and television-distance interfaces need to keep action, state, and text readable. The genre-specific limitation is that explanations, dense menus, real-time systems, or accessory dependencies can add friction. Platform conditions also include disc and HDD installation, storage devices, controller batteries, video connections, resolution and frame rate, Kinect space and calibration, and retired online services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
Collected in series
NCAA Football is EA Sports’ college American football series, connecting play calling on the field with the longer work of building a university program. Passing, rushing and defending sit alongside recruiting and season planning, giving individual games consequences beyond the final score.
Recommended games
Related game recommendations on this platform
Xbox 360AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Strong college atmosphere supports solid football in a reduced feature set.
NCAA Football 07 on Xbox 360 concentrates on the match itself and the identity of college football. Jumping the snap competes with fake counts, while analog kicking links direction and timing in an engaging way. Dynasty retains recruitment and successive seasons as longer goals, but this edition omits Campus Legend, school creation and spring activities found on older consoles. Its feature set should therefore be judged separately. Stadiums, bands, mascots and changing light reinforce the sense of a particular school on game day. Collision problems and occasional slowdowns make some plays less tidy than the presentation suggests. It remains appealing for traditional football and team building, with this assessment restricted to local matches and Dynasty rather than historical online services.
Strengths
- Engaging snap and kicking decisions
- Distinctive college atmosphere
Weaknesses
- Reduced mode selection
- Occasional collision and performance issues
Who it is for: College football fans who enjoy matches and team building.
Play notes: Verify Xbox 360 features; Campus Legend and spring activities are absent.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension The season loop has value, though missing modes constrain breadth. | Reviewed | 7.1 / 10 | Not provided |
| Dimension Sound match fundamentals gain tension from timing decisions. | Reviewed | 7.8 / 10 | Not provided |
| Dimension College atmosphere is the presentation’s clearest strength. | Reviewed | 8.3 / 10 | Not provided |
| Dimension Most matches work well, but moment to moment execution remains rough. | Reviewed | 7.0 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Electronic Arts
- Publisher
- Electronic Arts
- Release date
- 2006
- Platforms
- Xbox 360
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Sports · Primary genre
- Tags
- Sports-based PlaySolo-friendlyCozyMain Story 20–50 HoursSlow BurnResource Management3D GraphicsReplayableThird PersonLong-term ProgressionLife Simulation
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- MultiplayerSingle player
- Perspectives
- Not provided
Release editions
- Xbox 360Worldwide2006
Game gallery
Sources
Not provided