LMA Manager 2006
LMA Manager 2006 is a Xbox simulation game released in 2005 developed by Codemasters. It centers on resource or business management, system learning, and repeated adjustment and feedback, with controls and information arranged around the Duke or Controller S twin sticks, analog triggers, directional pad, and face buttons.
- AI score · out of 10
- 6.4 / 10
About this game
LMA Manager 2006 is a Xbox simulation game centered on resource or business management, system learning, and repeated adjustment and feedback. Schedules, changing values, or staged goals encourage repeated adjustment, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Interface clarity and state feedback matter more than spectacle, while standard or progressive-scan video, widescreen support, HDD caching, and Dolby Digital audio need to preserve action, state, and text readability together. The genre-specific limitation is that explanations, dense menus, real-time systems, or accessory dependencies can add friction. Platform conditions also include disc loading, the internal HDD and cache, memory units, regional language, display modes, legacy controller ports, and retired Xbox Live services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
Collected in series
LMA Manager puts you in charge of a football club’s squad, finances, coaching and match tactics. You build the team between fixtures, then watch matches unfold in 3D and make changes from the touchline.
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Original XboxAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
A broad console manager whose matches feel too constrained.
On original Xbox, LMA Manager 2006 concentrates on building and running a football club: lineups, training, transfers, scouting and finance all ask for decisions. Its European leagues and fantasy-team option can sustain a lengthy career, while delegating training to staff lets less obsessive managers keep moving. The three-dimensional match and dugout commands should close the loop between planning and play, but critics found narrow tactical control and sluggish football that did not always reflect their intent. Football One's televised-news frame adds atmosphere at first and then repeats itself. An Xbox-specific review describes switching among training, lineup and finance tabs with the controller triggers, a practical console solution that still lacks a strong tutorial. Newcomers can be overwhelmed. This is not the Xbox 360 Football Manager game, and its platform features are kept separate.
Strengths
- Delegated or hands-on training and multiple leagues support careers.
Weaknesses
- Limited tactical feedback, repetitive TV reports and weak onboarding hamper it.
Who it is for: Original Xbox football fans who prefer transfers and training to direct match control.
Play notes: Many tabs and little tutorial: learn trigger-based navigation before a long career.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Leagues, fantasy teams and delegated training sustain careers. | Reviewed | 7.0 / 10 | Not provided |
| Dimension Club management is substantial, but match tactics narrow. | Reviewed | 6.6 / 10 | Not provided |
| Dimension TV styling is novel, but repeated reports and sluggish matches wear thin. | Reviewed | 5.4 / 10 | Not provided |
| Dimension Xbox triggers navigate management tabs, but weak onboarding hurts newcomers. | Reviewed | 6.2 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Codemasters
- Publisher
- Codemasters
- Release date
- 2005
- Platforms
- Original Xbox
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Management & Building · Primary genre
- Tags
- Third PersonLife SimulationWarLong-term ProgressionSolo-friendlyReplayableMain Story 20–50 HoursCozySlow Burn3D GraphicsResource Management
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Not provided
- Perspectives
- Not provided
Release editions
- Original XboxWorldwide2005
Game gallery
Sources
Not provided