Intelligent License 2
Intelligent License 2 is a PSP puzzle game released in 2006 developed by NOW PRODUCTION. It centers on puzzle, maze, or device solving, rule recognition, and spatial or logical judgment, with controls and information arranged around the directional pad, single analog nub, shoulder and face buttons, with a camera or another accessory only where required.
- AI score · out of 10
- 8.0 / 10
About this game
Intelligent License 2 is a PSP puzzle game centered on puzzle, maze, or device solving, rule recognition, and spatial or logical judgment. Compact stages add conditions and tighter constraints over time, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Graphics, audio, and input feedback need to support decisions directly, while the portable widescreen, UMD streaming, compressed audio, and handheld-scale interface need to preserve targets, text, and action readability. The genre-specific limitation is that limited explanations, input recognition, repetition, or abrupt difficulty can stall progress. Platform conditions also include single-nub camera control, UMD loading and noise, Memory Stick saves, battery life, regional language, ad hoc requirements, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
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PlayStation PortableAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
A substantial spatial-puzzle toolbox
Moving a box toward the exit is only the beginning. Fragile blocks, lifts, lasers and footprint-following detectives force you to think about sequence and position before committing to a route. Their combinations make a solved room satisfying, while the scoring encourages removing unnecessary actions. PQ2 is flexible about the pressure you accept: short tests, themed challenges and untimed practice suit different sessions, and the local editor lets you build problems yourself. Clean boards and airy music encourage concentration. Directional movement and multiple camera controls also make the vertical layouts easier to inspect. Later puzzles can still be frustrating, and familiar answers eventually become speed exercises. It is a good fit for patient experimenters, rather than anyone seeking a dependable measure of real-world intelligence.
Strengths
- Layered interacting puzzle elements
- Flexible tests and untimed practice
- Local puzzle editor
Weaknesses
- Demanding puzzles can halt progress
- Memorized answers reduce discovery
Who it is for: Patient spatial thinkers who enjoy experimentation and designing puzzles.
Play notes: Current rankings, weekly puzzles and uploads/downloads are unverified; intelligence-measurement claims are not validated.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Flexible tests, practice and local editing sustain play beyond answer memorization. | Reviewed | 8.5 / 10 | Not provided |
| Dimension Interlocking spatial constraints produce rewarding, layered reasoning. | Reviewed | 8.2 / 10 | Not provided |
| Dimension Clean boards and airy music support focus without much expressive richness. | Reviewed | 6.9 / 10 | Not provided |
| Dimension Direct movement and dual camera controls make spatial inspection approachable. | Reviewed | 8.0 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- NOW PRODUCTION
- Publisher
- NOW PRODUCTION
- Release date
- 2006
- Platforms
- PlayStation Portable
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Puzzle · Primary genre
- Tags
- Pick-up and Play3D GraphicsSlow BurnFixed CameraLow Entry BarrierShort SessionsMain Story Under 10 HoursPuzzle SolvingSolo-friendlyReplayable
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Not provided
- Perspectives
- Not provided
Release editions
- PlayStation PortableWorldwide2006
Game gallery
Sources
Not provided