Inscryption
Inscryption is a PlayStation 5 adventure game developed by Daniel Mullins Games. It centers on puzzle, maze, or device solving, character and object interaction, and objective or clue progression, with controls and information arranged around the DualSense twin sticks, triggers, directional pad, and face buttons, with touchpad, motion input, adaptive triggers, and detailed haptics where the game uses them.
- AI score · out of 10
- 8.7 / 10
About this game
Inscryption is a PlayStation 5 adventure game centered on puzzle, maze, or device solving, character and object interaction, and objective or clue progression. Locations, objectives, and clues gradually open the main chapters, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Theme, character expression, and environmental clues need to support exploration together, while SSD streaming, 4K and HDR output, 3D audio, performance or quality modes, and high-density interfaces need to preserve feedback and information clarity together. The genre-specific limitation is that guidance, objective triggers, camera behavior, or dense text can create search and comprehension costs. Platform conditions also include install size, SSD space, patch version, DualSense battery life, visual mode and frame rate, online dependencies, PS VR2 requirements, and cross-generation version differences affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
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PlayStation 5AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Inventive card strategy and layered surprises with some PS5 control friction.
Sacrifices, attacks and card abilities interact with deck upgrades and boss rules, rewarding learning across runs. Draw luck can still swing a battle, but it does not erase the value of planning. Leaving the table reveals room puzzles and deeper structural turns. The campaign does not merely extend one type of card encounter through repetition; discovering what it has hidden becomes a reason to continue. The threatening host and dim cabin lend even ordinary card choices a feeling of risk. Interface and horror framing work together, while avoiding details of later secrets preserves their first encounter. The PS5 test finds several control choices awkward after the PC port. Players can adapt, but moving between card play and room exploration has some avoidable interface friction specific to this version.
Strengths
- Deck construction rewards learning.
- Secrets extend beyond the table.
Weaknesses
- Draw variance can swing encounters.
- PS5 controls require adjustment.
Who it is for: Players who enjoy tactical cards, unsettling mysteries and entering a game with few spoilers.
Play notes: Based on the 2022 PS5 launch review. Later structural surprises remain unspoiled and the curated Switch release stays separate.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Leaving the table reveals room puzzles and deeper structural turns. The campaign does not merely extend one type of card encounter through repetition; discovering what it has hidden becomes a reason to continue. | Reviewed | 8.9 / 10 | Not provided |
| Dimension Sacrifices, attacks and card abilities interact with deck upgrades and boss rules, rewarding learning across runs. Draw luck can still swing a battle, but it does not erase the value of planning. | Reviewed | 8.8 / 10 | Not provided |
| Dimension The threatening host and dim cabin lend even ordinary card choices a feeling of risk. Interface and horror framing work together, while avoiding details of later secrets preserves their first encounter. | Reviewed | 9.0 / 10 | Not provided |
| Dimension The PS5 test finds several control choices awkward after the PC port. Players can adapt, but moving between card play and room exploration has some avoidable interface friction specific to this version. | Reviewed | 7.4 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Daniel Mullins Games
- Publisher
- Devolver Digital
- Release date
- Aug 30, 2022
- Platforms
- PlayStation 5
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Card & Tabletop · Primary genrePuzzle
- Tags
- Linear Levels3D GraphicsInvestigationHorrorSolo-friendlyExplorationStory-drivenSlow BurnPuzzle SolvingThird PersonMain Story 10–20 Hours
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- First personTop-down
Release editions
- PlayStation 5WorldwideAug 30, 2022
- Nintendo SwitchWorldwideDec 1, 2022
Game gallery
Sources
- www.nintendo.com