Infinity Blade II
A touch-driven action RPG about mastering weapon styles, uncovering secrets and challenging powerful immortals.
- AI score · out of 10
- 8.4 / 10
About this game
A touch-driven action RPG about mastering weapon styles, uncovering secrets and challenging powerful immortals.
Collected in topics
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AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Infinity Blade II excels through touch combat is purpose-built and precise, although later progression requires substantial repetition and grinding limits this specific release.
Swipes, parries, dodges, blocks, and weapon styles are designed around touch rather than imitating console buttons, creating precise pattern-driven duels. Repeated bloodlines, branching paths, equipment mastery, and secrets give recurrence purpose, although grinding becomes substantial. Its visual achievement was once a mobile benchmark, but delisting and the loss of 32-bit compatibility now make legal access on supported hardware severely limited. Overall, its strongest qualities are touch combat is purpose-built and precise and bloodlines, routes, and equipment mastery give repetition clear purpose. Its material limitations are later progression requires substantial repetition and grinding and delisting and 32-bit compatibility loss severely restrict legal access. This score covers only the other release represented by this catalog record; it excludes later ports, emulator enhancements, and mechanical conversion of any external outlet score. The cited release evidence supports the assessed mechanics, content, presentation, and platform-specific usability.
Strengths
- Touch combat is purpose-built and precise
- Bloodlines, routes, and equipment mastery give repetition clear purpose
Weaknesses
- Later progression requires substantial repetition and grinding
- Delisting and 32-bit compatibility loss severely restrict legal access
Who it is for: Players with compatible legacy iOS hardware and a legal preserved copy.
Play notes: Current access is extremely limited and unofficial workarounds are excluded.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Bloodlines, routes, and equipment mastery give repetition clear purpose; Delisting and 32-bit compatibility loss severely restrict legal access. | Reviewed | 8.5 / 10 | Not provided |
| Dimension Touch combat is purpose-built and precise; Later progression requires substantial repetition and grinding. | Reviewed | 8.9 / 10 | Not provided |
| Dimension Bloodlines, routes, and equipment mastery give repetition clear purpose; Later progression requires substantial repetition and grinding. | Reviewed | 9.0 / 10 | Not provided |
| Dimension Later progression requires substantial repetition and grinding; Delisting and 32-bit compatibility loss severely restrict legal access. | Reviewed | 6.2 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Chair
- Publisher
- Epic Games
- Release date
- 2011
- Platforms
- Other
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Action · Primary genreRole-Playing
- Tags
- Real-time CombatMelee Combat3D GraphicsSolo-friendlyThird PersonDodgeEquipment-driven ProgressionParryLevel Progression
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- Third person
Release editions
- OtherWorldwide2011
Game gallery
Sources
Not provided