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Infinity Blade II cover

Infinity Blade II

A touch-driven action RPG about mastering weapon styles, uncovering secrets and challenging powerful immortals.

AI score · out of 10
8.4 / 10
View review
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About this game

A touch-driven action RPG about mastering weapon styles, uncovering secrets and challenging powerful immortals.

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AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

8.4 / 10Other

Infinity Blade II excels through touch combat is purpose-built and precise, although later progression requires substantial repetition and grinding limits this specific release.

Swipes, parries, dodges, blocks, and weapon styles are designed around touch rather than imitating console buttons, creating precise pattern-driven duels. Repeated bloodlines, branching paths, equipment mastery, and secrets give recurrence purpose, although grinding becomes substantial. Its visual achievement was once a mobile benchmark, but delisting and the loss of 32-bit compatibility now make legal access on supported hardware severely limited. Overall, its strongest qualities are touch combat is purpose-built and precise and bloodlines, routes, and equipment mastery give repetition clear purpose. Its material limitations are later progression requires substantial repetition and grinding and delisting and 32-bit compatibility loss severely restrict legal access. This score covers only the other release represented by this catalog record; it excludes later ports, emulator enhancements, and mechanical conversion of any external outlet score. The cited release evidence supports the assessed mechanics, content, presentation, and platform-specific usability.

Strengths

  • Touch combat is purpose-built and precise
  • Bloodlines, routes, and equipment mastery give repetition clear purpose

Weaknesses

  • Later progression requires substantial repetition and grinding
  • Delisting and 32-bit compatibility loss severely restrict legal access

Who it is for: Players with compatible legacy iOS hardware and a legal preserved copy.

Play notes: Current access is extremely limited and unofficial workarounds are excluded.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Bloodlines, routes, and equipment mastery give repetition clear purpose; Delisting and 32-bit compatibility loss severely restrict legal access.

Reviewed8.5 / 10Not provided
Dimension

Touch combat is purpose-built and precise; Later progression requires substantial repetition and grinding.

Reviewed8.9 / 10Not provided
Dimension

Bloodlines, routes, and equipment mastery give repetition clear purpose; Later progression requires substantial repetition and grinding.

Reviewed9.0 / 10Not provided
Dimension

Later progression requires substantial repetition and grinding; Delisting and 32-bit compatibility loss severely restrict legal access.

Reviewed6.2 / 10Not provided

Review sources

Not provided

Core information

Developer
Chair
Publisher
Epic Games
Release date
2011
Platforms
Other
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Real-time CombatMelee Combat3D GraphicsSolo-friendlyThird PersonDodgeEquipment-driven ProgressionParryLevel Progression
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Third person

Release editions

Sources

Not provided