Current version:PlayStation 5
Indiana Jones and the Great Circle

Indiana Jones and the Great Circle

Indiana Jones and the Great Circle is a PlayStation 5 adventure game developed by MachineGames. It centers on story, case, or mission progress, character and object interaction, and objective or clue progression, with controls and information arranged around the DualSense twin sticks, triggers, directional pad, and face buttons, with touchpad, motion input, adaptive triggers, and detailed haptics where the game uses them.

AI score · out of 10
8.2 / 10
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About this game

Indiana Jones and the Great Circle is a PlayStation 5 adventure game centered on story, case, or mission progress, character and object interaction, and objective or clue progression. Locations, objectives, and clues gradually open the main chapters, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Theme, character expression, and environmental clues need to support exploration together, while SSD streaming, 4K and HDR output, 3D audio, performance or quality modes, and high-density interfaces need to preserve feedback and information clarity together. The genre-specific limitation is that guidance, objective triggers, camera behavior, or dense text can create search and comprehension costs. Platform conditions also include install size, SSD space, patch version, DualSense battery life, visual mode and frame rate, online dependencies, PS VR2 requirements, and cross-generation version differences affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation 5

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

8.2 / 10PlayStation 5

An expressive adventure whose stealth lags behind its sense of discovery.

First-person exploration brings tomb details close, and the whip and brawling fit the character. Guards respond too simply, however, so hiding bodies often matters less than the atmosphere suggests. The Vatican, Giza and Sukhothai hubs pack side missions and secrets into a focused campaign. Detours frequently deepen characters or place, so exploration contributes more than a checklist of collectibles. The lead performance, facial animation, tomb lighting and sound all sustain a convincing film adventure. Familiar treasure-hunt turns remain engaging because the presentation consistently understands the character’s tone. The tested PS5 Pro session praises DualSense feedback on punches and the whip, while shifts into third-person climbing interrupt flow. Its Pro performance observations cannot establish base PS5 resolution or stability.

Strengths

  • Dense hubs reward detours.
  • Performance and sound capture the film tone.

Weaknesses

  • Stealth AI is basic.
  • Perspective shifts interrupt traversal.

Who it is for: Players who enjoy archaeological mysteries, cinematic treasure hunts and searching through dense hubs.

Play notes: The firsthand review used PS5 Pro; base PS5 performance is not inferred and DLC is outside this assessment.

View scoring basis
DimensionReview stateScoreWeight
Dimension

The Vatican, Giza and Sukhothai hubs pack side missions and secrets into a focused campaign. Detours frequently deepen characters or place, so exploration contributes more than a checklist of collectibles.

Reviewed8.6 / 10Not provided
Dimension

First-person exploration brings tomb details close, and the whip and brawling fit the character. Guards respond too simply, however, so hiding bodies often matters less than the atmosphere suggests.

Reviewed7.5 / 10Not provided
Dimension

The lead performance, facial animation, tomb lighting and sound all sustain a convincing film adventure. Familiar treasure-hunt turns remain engaging because the presentation consistently understands the character’s tone.

Reviewed9.1 / 10Not provided
Dimension

The tested PS5 Pro session praises DualSense feedback on punches and the whip, while shifts into third-person climbing interrupt flow. Its Pro performance observations cannot establish base PS5 resolution or stability.

Reviewed8.0 / 10Not provided

Review sources

Not provided

Core information

Developer
MachineGames
Release date
Apr 17, 2025
Platforms
PlayStation 5
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Story-drivenThird PersonWarSolo-friendly3D GraphicsLinear LevelsSlow BurnPuzzle SolvingInvestigationMain Story 10–20 HoursExploration
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
First personThird person

Release editions

Sources

  • www.nintendo.com