Current version:PlayStation 5
Immortals Fenyx Rising

Immortals Fenyx Rising

Immortals Fenyx Rising is a PlayStation 5 adventure game developed by Ubisoft. It centers on puzzle, maze, or device solving, area and route exploration, and collection and development goals, with controls and information arranged around the DualSense twin sticks, triggers, directional pad, and face buttons, with touchpad, motion input, adaptive triggers, and detailed haptics where the game uses them.

AI score · out of 10
7.8 / 10
View review
My list

Reading your list from this browser…

About this game

Immortals Fenyx Rising is a PlayStation 5 adventure game centered on puzzle, maze, or device solving, area and route exploration, and collection and development goals. Locations, objectives, and clues gradually open the main chapters, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Theme, character expression, and environmental clues need to support exploration together, while SSD streaming, 4K and HDR output, 3D audio, performance or quality modes, and high-density interfaces need to preserve feedback and information clarity together. The genre-specific limitation is that guidance, objective triggers, camera behavior, or dense text can create search and comprehension costs. Platform conditions also include install size, SSD space, patch version, DualSense battery life, visual mode and frame rate, online dependencies, PS VR2 requirements, and cross-generation version differences affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

Recommended games

Related game recommendations on this platform

PlayStation 5

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.8 / 10PlayStation 5

Enjoyable traversal meets familiar design and fussy puzzle physics.

Climbing and wing gliding share stamina, so route planning carries some risk. A timed dodge adds energy to combat, although the available weapons and abilities do not keep expanding at the same pace. Vaults mix combat with environmental puzzles across a manageable world. Fussy pressure-plate object placement sometimes turns a understood solution into repeated trial and error, reducing the reward for reasoning. Bright regions and classical architecture invite exploration, while Zeus and Prometheus maintain an unusually light voice. The jokes do not always land, but they still give this mythic trip a recognisable personality. The documented PS5 performance mode runs smoothly, helping sustained climbing, gliding and dodging feel dependable. Haptics and adaptive triggers contribute relatively little, so the hardware-specific additions are modest.

Strengths

  • Climbing and gliding give routes texture.
  • Colourful regions and narration sustain atmosphere.

Weaknesses

  • Some object puzzles are finicky.
  • Combat variety levels off.

Who it is for: Players seeking a compact mythic open world with gliding and approachable environmental puzzles.

Play notes: Performance observations belong to the tested 2020 PS5 mode, not a 2026 patch retest.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Vaults mix combat with environmental puzzles across a manageable world. Fussy pressure-plate object placement sometimes turns a understood solution into repeated trial and error, reducing the reward for reasoning.

Reviewed7.2 / 10Not provided
Dimension

Climbing and wing gliding share stamina, so route planning carries some risk. A timed dodge adds energy to combat, although the available weapons and abilities do not keep expanding at the same pace.

Reviewed7.9 / 10Not provided
Dimension

Bright regions and classical architecture invite exploration, while Zeus and Prometheus maintain an unusually light voice. The jokes do not always land, but they still give this mythic trip a recognisable personality.

Reviewed8.1 / 10Not provided
Dimension

The documented PS5 performance mode runs smoothly, helping sustained climbing, gliding and dodging feel dependable. Haptics and adaptive triggers contribute relatively little, so the hardware-specific additions are modest.

Reviewed8.2 / 10Not provided

Review sources

Not provided

Core information

Developer
Ubisoft
Publisher
Ubisoft
Release date
Dec 3, 2020
Platforms
PlayStation 5
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
3D GraphicsFantasyMain Story 10–20 HoursInvestigationPuzzle SolvingLinear LevelsThird PersonSolo-friendlySlow BurnExplorationCollection-richStory-driven
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Third person

Release editions

Sources

  • www.nintendo.com