Hulk
Hulk is a Xbox adventure game released in 2003 developed by Radical Entertainment. It centers on combat encounters, puzzle, maze, or device solving, and objective or clue progression, with controls and information arranged around the Duke or Controller S twin sticks, analog triggers, directional pad, and face buttons.
- AI score · out of 10
- 7.2 / 10
About this game
Hulk is a Xbox adventure game centered on combat encounters, puzzle, maze, or device solving, and objective or clue progression. Locations, objectives, and clues gradually open the main chapters, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Theme, character expression, and environmental clues need to support exploration together, while standard or progressive-scan video, widescreen support, HDD caching, and Dolby Digital audio need to preserve action, state, and text readability together. The genre-specific limitation is that guidance, objective triggers, camera behavior, or dense text can create search and comprehension costs. Platform conditions also include disc loading, the internal HDD and cache, memory units, regional language, display modes, legacy controller ports, and retired Xbox Live services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
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Original XboxAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Satisfying smashing diluted by stealth and repetition.
Hulk understands its hero best through destructible surroundings. Breaking pillars and walls, grabbing enemies and throwing debris quickly makes the player feel like an angry giant. Charged punches, handclaps and rage give simple combat considerable force, reinforced by the Xbox version's clear comic styling and impactful sound effects. The campaign unfortunately does not always trust that pleasure. Banner's stealth, crate puzzles and number-swapping minigames interrupt the strongest action, while replenishing enemies and similar military facilities grow repetitive. Survival, timed challenges and a dedicated smashing mode add something beyond the short story, but do not turn the limited move set into lasting depth. Historical running is generally supportive, with slowdown around heavy effects. It suits fans seeking immediate destruction more than elaborate combat progression or carefully developed stealth.
Strengths
- Destruction and throwing communicate the hero's power.
- Xbox comic styling and impact sounds reinforce the action.
Weaknesses
- Banner stealth and minigames interrupt the best destruction.
- Repeated facilities, enemies and a limited move set reduce depth.
Who it is for: Hulk fans seeking immediate destruction in a short, simple action game.
Play notes: Not Ultimate Destruction or the 2008 game; heavy-effect slowdown is a historical observation.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Extra modes extend a short campaign, while Banner sections disrupt its best action. | Reviewed | 5.8 / 10 | Not provided |
| Dimension Destruction and throwing deliver satisfying power, with limited combat depth. | Reviewed | 7.7 / 10 | Not provided |
| Dimension Xbox comic presentation and impact sounds sell power, though facilities and enemy voices repeat. | Reviewed | 7.7 / 10 | Not provided |
| Dimension Historical running generally supports the action, with heavy-effect slowdown caveats. | Reviewed | 7.5 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Radical
- Publisher
- Vivendi GamesUniversal
- Release date
- 2003
- Platforms
- Original Xbox
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Adventure · Primary genre
- Tags
- Main Story 10–20 Hours3D GraphicsInvestigationLinear LevelsReal-time CombatSolo-friendlyThird PersonWarSlow BurnPuzzle SolvingExplorationStory-driven
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- Third person
Release editions
- Original XboxWorldwide2003
Game gallery
Sources
Not provided