Haven
Haven is a PlayStation 5 adventure game developed by The Game Bakers. It centers on combat encounters, area and route exploration, and objective or clue progression, with controls and information arranged around the DualSense twin sticks, triggers, directional pad, and face buttons, with touchpad, motion input, adaptive triggers, and detailed haptics where the game uses them.
- AI score · out of 10
- 7.1 / 10
About this game
Haven is a PlayStation 5 adventure game centered on combat encounters, area and route exploration, and objective or clue progression. Locations, objectives, and clues gradually open the main chapters, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Theme, character expression, and environmental clues need to support exploration together, while SSD streaming, 4K and HDR output, 3D audio, performance or quality modes, and high-density interfaces need to preserve feedback and information clarity together. The genre-specific limitation is that guidance, objective triggers, camera behavior, or dense text can create search and comprehension costs. Platform conditions also include install size, SSD space, patch version, DualSense battery life, visual mode and frame rate, online dependencies, PS VR2 requirements, and cross-generation version differences affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
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PlayStation 5AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
An affectionate story and music outshine modest combat and awkward navigation.
Haven: Coordinated movement and paired combat suit a story about living together, and gliding across Source can be pleasantly fluid. The fighting choices remain modest, however, so repeated action is less engaging than the central relationship. Resource gathering and returns to familiar areas establish a domestic rhythm and allow conversations to emerge naturally. Similar errands repeat, while the progression structure offers fewer changes than the characters themselves. The focus on an existing relationship gives small scenes emotional specificity. Soft alien landscapes and an electronic score make routine exchanges warm, although some dialogue leans excessively sweet. The PS5 test describes awkward navigation and clunky menus. Repeatedly checking routes interrupts the relaxed exploration the game otherwise invites; the finding is bounded to that reviewed build.
Strengths
- The relationship has emotional detail.
- Music and art work well together.
Weaknesses
- Action and errands repeat.
- Navigation and menus add friction.
Who it is for: Players seeking a gentle science-fiction story about a couple.
Play notes: Based on the 2020 PS5 build; local co-play retains the romantic focus.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Resource gathering and returns to familiar areas establish a domestic rhythm and allow conversations to emerge naturally. Similar errands repeat, while the progression structure offers fewer changes than the characters themselves. | Reviewed | 6.7 / 10 | Not provided |
| Dimension Coordinated movement and paired combat suit a story about living together, and gliding across Source can be pleasantly fluid. The fighting choices remain modest, however, so repeated action is less engaging than the central relationship. | Reviewed | 7.0 / 10 | Not provided |
| Dimension The focus on an existing relationship gives small scenes emotional specificity. Soft alien landscapes and an electronic score make routine exchanges warm, although some dialogue leans excessively sweet. | Reviewed | 8.5 / 10 | Not provided |
| Dimension The PS5 test describes awkward navigation and clunky menus. Repeatedly checking routes interrupts the relaxed exploration the game otherwise invites; the finding is bounded to that reviewed build. | Reviewed | 6.4 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- The Game Bakers
- Publisher
- The Game Bakers
- Release date
- Dec 3, 2020
- Platforms
- PlayStation 5
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Role-Playing · Primary genre
- Tags
- Puzzle SolvingInvestigationThird PersonSlow Burn3D GraphicsMain Story 10–20 HoursExplorationStory-drivenLinear LevelsReal-time CombatSolo-friendly
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Co-opSingle playerMultiplayer
- Perspectives
- Third person
Release editions
- PlayStation 5WorldwideDec 3, 2020
Game gallery
Sources
Not provided