Goodbye Volcano High
Goodbye Volcano High is a PlayStation 5 adventure game developed by KO_OP. It centers on story, case, or mission progress, character and object interaction, and objective or clue progression, with controls and information arranged around the DualSense twin sticks, triggers, directional pad, and face buttons, with touchpad, motion input, adaptive triggers, and detailed haptics where the game uses them.
- AI score · out of 10
- 8.1 / 10
About this game
Goodbye Volcano High is a PlayStation 5 adventure game centered on story, case, or mission progress, character and object interaction, and objective or clue progression. Locations, objectives, and clues gradually open the main chapters, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Theme, character expression, and environmental clues need to support exploration together, while SSD streaming, 4K and HDR output, 3D audio, performance or quality modes, and high-density interfaces need to preserve feedback and information clarity together. The genre-specific limitation is that guidance, objective triggers, camera behavior, or dense text can create search and comprehension costs. Platform conditions also include install size, SSD space, patch version, DualSense battery life, visual mode and frame rate, online dependencies, PS VR2 requirements, and cross-generation version differences affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
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PlayStation 5AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
A moving musical story with less convincing rhythm interaction.
Goodbye Volcano High makes a looming catastrophe personal by following Fang and their friends through a final school year. Dialogue choices give the relationships a sense of participation, and the compact story still lets its central characters have distinct moments. Colourful designs, committed voice performances and original band songs carry much of the emotional movement from everyday jokes toward farewell. The interactive music is less assured. Directional notes are mixed with quick-time prompts that appear in inconsistent positions, drawing attention to reading the interface instead of listening to the song. The PS5 version includes a comfort setting that relaxes timing, but it cannot fully resolve that design friction. The launch review also reported trophy failures; those are historical observations and are not asserted to remain today. This is most rewarding as a character-led musical narrative, rather than as a demanding dedicated rhythm game.
Strengths
- The compact story gives its central cast memorable space.
- Songs, voices and colour reinforce the emotional arc.
Weaknesses
- Inconsistent rhythm prompts interrupt musical engagement.
Who it is for: Players who enjoy coming-of-age stories, dialogue choices and original music more than strict rhythm challenges.
Play notes: Based on a September 2023 PS5 review; launch trophy faults are not claimed to persist.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension The compact school-year arc gives the cast room to develop, with relatively infrequent rhythm scenes providing uneven interruptions. | Reviewed | 8.3 / 10 | Not provided |
| Dimension Dialogue choices involve players in Fang’s relationships, whereas scattered quick-time prompts interrupt the musical flow. | Reviewed | 8.0 / 10 | Not provided |
| Dimension Character design, voice work, original songs and colour give the impending catastrophe intimate emotional weight. | Reviewed | 9.2 / 10 | Not provided |
| Dimension A relaxed-timing option helps, but inconsistent prompt placement makes the rhythm interface harder to read; the launch trophy fault is not projected forward. | Reviewed | 6.8 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- KO_OP
- Publisher
- KO_OP
- Release date
- Aug 29, 2023
- Platforms
- PlayStation 5
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Adventure · Primary genreMusic & Dance
- Tags
- InvestigationMain Story 10–20 HoursPuzzle SolvingThird PersonStory-drivenExplorationSlow BurnSolo-friendly3D GraphicsLinear Levels
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- Not provided
Release editions
- PlayStation 5WorldwideAug 29, 2023
Game gallery
Sources
Not provided