Goemon - New Age Shutsudou!
Goemon: New Age Shutsudou! gives the franchise a facelift, putting Goemon and his friends in a futuristic rendition of Japan, fending off a supernatural force threatening the city. Goemon: New Age Shutsudou! is a Japan only title in the Ganbare Goemon franchise. New Age Shutsudou is a semi-port/remake of Ganbare Goemon: Shin Sedai Shuumei, containing similar levels and plot to the PlayStation title.
- AI score · out of 10
- 7.2 / 10
About this game
Goemon: New Age Shutsudou! gives the franchise a facelift, putting Goemon and his friends in a futuristic rendition of Japan, fending off a supernatural force threatening the city. Goemon: New Age Shutsudou! is a Japan only title in the Ganbare Goemon franchise. New Age Shutsudou is a semi-port/remake of Ganbare Goemon: Shin Sedai Shuumei, containing similar levels and plot to the PlayStation title. New Age Shutsudou was developed and published by Konami Corporation in 2002. The game (as well as Shin Sedai Shuumei) gives the Goemon universe a facelift. It takes place in futuristic Japan, Goemon is skinnier and sports a new hair-do, Ebisumaru is replaced with a shy girl who has a crush on Goemon named Ebisu, and Yae is replaced with Yui, a mermaid-like creature. The Impact scenes take place inside of a large mech. In terms of gameplay, Goemon: New Age Shutsudou! is a fairly traditional side-scrolling action platformer. The player controls either Goemon or Ebisu, attacking enemies with their respective weapons (which can be leveled up three times in terms of power), and gathering coins. Each level is fairly linear in comparison to earlier Ganbare Goemon titles, and at the end of each level the player is taken to a world map. Some levels differentiate from this formula. These levels put the player in control of different characters. There are side-scrolling shoot-em-up stages starring characters like Sasuke. The weapon power-up system still works identically here, the gameplay style is just shifted. Additionally, there are stages where the player takes control of Yui, a mermaid-like creature. These stages are underwater. New Age Shutsudou marks the return of the first person Impact scenes, which were previously in some of the Super Famicom Goemon games. These scenes put the player in control of a large mech, fighting other robots. The mech is immobile, but is able to melee attack, guard, and fire counter-attacking lasers.
Recommended games
Related game recommendations on this platform
Game Boy AdvanceAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Clear action loops with brisk handheld pacing
Goemon - New Age Shutsudou! centers on movement, attacks, and stage-by-stage encounters, platform traversal, and shooting and weapon use. Stages build pressure through enemy patterns, traversal, and clear objectives, giving the handheld release a recognizable rhythm and a clear set of player goals. The presentation emphasizes readable character animation and immediate feedback, and the best parts connect readable objectives with steady mechanical feedback. Legacy collision rules, limited guidance, and retry costs raise the entry barrier, which is the main reason the original cartridge can feel less approachable today. This GameNavo assessment uses the release description, classification, media record, and retained source evidence. It does not import user ratings, press aggregates, emulator conveniences, or features belonging to console versions and later remakes.
Strengths
- The central loop connects movement, attacks, and stage-by-stage encounters, and platform traversal with readable goals.
- Progress has a clear structure and introduces recognizable stage or system changes.
- Presentation supports the rules with useful visual and audio feedback.
Weaknesses
- Legacy collision rules, limited guidance, and retry costs raise the entry barrier.
- The original GBA release lacks modern conveniences such as rewind, save states, and expanded tutorials.
Who it is for: Players who enjoy action games, accept period-specific handheld controls, and want to understand the original release on its own terms.
Play notes: This assessment is based on documented release evidence rather than a full playthrough; language, link hardware, and cartridge save condition may affect use.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension The content-and-pacing score weighs progression, repetition, recovery after failure, and meaningful replay value. The judgment is specific to this release and does not reward a longer description or a larger media library. | Reviewed | 7.0 / 10 | Not provided |
| Dimension The core-experience score evaluates the rules, control feedback, and room for mastery in this specific GBA release. It excludes title recognition, source volume, asset count, URL-derived values, and external review averages. | Reviewed | 7.3 / 10 | Not provided |
| Dimension The presentation score considers the actual GBA visuals, sound, readability, atmosphere, and narrative expression. Hardware-aware strengths receive credit, while limitations of this release remain part of the result. | Reviewed | 7.5 / 10 | Not provided |
| Dimension The technical-usability score covers responsiveness, interface clarity, saving, language barriers, and accessory requirements. Emulator conveniences are not credited to the original release, and release-specific friction remains reflected in the score. | Reviewed | 6.8 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- NOW PRODUCTION
- Publisher
- Konami
- Release date
- 2002
- Platforms
- Game Boy Advance
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Action · Primary genre
- Tags
- ShootingSolo-friendlyScience FictionFast-pacedPlatformingMain Story Under 10 Hours2D GraphicsExplorationReplayableReal-time CombatLinear LevelsSide-scrolling
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- Not provided
Release editions
- Game Boy AdvanceWorldwide2002
Game gallery
Sources
Not provided