Current version:Super Famicom / SNES
Doraemon - Nobita to Yousei no Kuni

Doraemon - Nobita to Yousei no Kuni

Doraemon - Nobita to Yousei no Kuni is a Super Famicom action game released in 1993 developed by Epoch. It centers on platform movement and landing judgment, combat encounters, and area and route exploration, with controls, information, and pacing arranged around television output, a directional pad, shoulder buttons, and a six-button controller.

AI score · out of 10
6.6 / 10
View review
My list

Reading your list from this browser…

About this game

Doraemon - Nobita to Yousei no Kuni is a Super Famicom action release centered on platform movement and landing judgment, combat encounters, and area and route exploration. Stages build pressure through routes, enemy patterns, and changing objectives, with progress divided into stages, tasks, matches, or growth milestones that make its immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on campaign length or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Readable animation, hits, and hazards determine whether feedback remains dependable, while sprite animation, scrolling, color, and chip-based audio jointly carry readability and atmosphere. The main genre-specific friction is that period-specific collision rules, limited guidance, and repeated ground after failure can raise the entry barrier. In addition, password or battery saves, multiplayer accessories, manual dependence, regional language, and cartridge enhancement chips can affect original-hardware use. This description covers only this release and excludes emulator features, modern-port conveniences, and content from other platforms.

Collected in series

Recommended games

Related game recommendations on this platform

Super Famicom / SNES

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

6.6 / 10Super Famicom / SNES

A moody Doraemon adventure with old-control friction.

Doraemon: Nobita and the Fairy Kingdom moves from talking to townspeople into short action stages, recovering gadgets and rescuing friends on the way to the fairy realm. The stages are compact and the difficulty mostly welcoming. Its environmental theme and slightly unsettling music give this child-friendly adaptation an unexpected mood. A firsthand account of the original Super Famicom game identifies floaty jumps, useful weapons hidden in awkward places and little practical difference among the rescued playable friends. Its most concrete usability flaw is the password system: the code appears only after game over, so stopping mid-session can require deliberately losing lives. These are problems with the actual 1993 release, not a generic complaint about older hardware. Fans who want a light Doraemon platform adventure may enjoy its character and atmosphere. Players who require precise jumping or convenient saving will find the original cartridge harder to recommend.

Strengths

  • Clear rescue journey and distinctive music.

Weaknesses

  • Floaty jumping, hidden tools and awkward passwords.

Who it is for: Fans of light Doraemon platform adventures.

Play notes: Only the 1993 Japanese SFC original is assessed.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Progress is brisk until missing a required-feeling gadget stalls a player.

Reviewed6.0 / 10Not provided
Dimension

The game turns the licensed cast into an approachable adventure, with limited character differentiation.

Reviewed6.7 / 10Not provided
Dimension

Sound and mood give a simple platformer more identity than its level size suggests.

Reviewed7.5 / 10Not provided
Dimension

Movement and session management impose specific friction despite otherwise readable play.

Reviewed5.8 / 10Not provided

Review sources

Not provided

Core information

Developer
Epoch
Publisher
Epoch
Release date
1993
Platforms
Super Famicom / SNES
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Science FictionSolo-friendly2D GraphicsFast-pacedReal-time CombatExplorationDodgeMain Story Under 10 HoursLinear LevelsReplayablePlatformingSide-scrolling
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Not provided
Perspectives
Not provided

Release editions

Sources

Not provided