Doraemon 3 - Nobita to Toki no Hougyoku
Doraemon 3 - Nobita to Toki no Hougyoku is a Super Famicom action game released in 1994 developed by Epoch. It centers on platform movement and landing judgment, story, case, or mission progress, and movement and immediate actions, with controls, information, and pacing arranged around television output, a directional pad, shoulder buttons, and a six-button controller.
- AI score · out of 10
- 6.9 / 10
About this game
Doraemon 3 - Nobita to Toki no Hougyoku is a Super Famicom action release centered on platform movement and landing judgment, story, case, or mission progress, and movement and immediate actions. Stages build pressure through routes, enemy patterns, and changing objectives, with progress divided into stages, tasks, matches, or growth milestones that make its immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on campaign length or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Readable animation, hits, and hazards determine whether feedback remains dependable, while sprite animation, scrolling, color, and chip-based audio jointly carry readability and atmosphere. The main genre-specific friction is that period-specific collision rules, limited guidance, and repeated ground after failure can raise the entry barrier. In addition, password or battery saves, multiplayer accessories, manual dependence, regional language, and cartridge enhancement chips can affect original-hardware use. This description covers only this release and excludes emulator features, modern-port conveniences, and content from other platforms.
Collected in series
Doraemon games take Noby and his friends beyond everyday life with secret gadgets and new places to explore. Their adventures range from action based on the films to Story of Seasons crossovers, where crops, animals and friendships set a gentler rhythm.
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Super Famicom / SNESAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
A time-travel story ahead of its action challenge
A broken dinosaur fossil leads the familiar five characters into a crisis spanning different eras, giving this adventure a more serious narrative drive than ordinary comic escapades. Individual gadgets affect exploration, and some routes need a particular character rather than a cosmetic swap. Their usefulness is uneven, however: Giant's short-range, slow attack is less comfortable than some companions' tools. Stocking up to nine revival items also makes much of the action forgiving, so sustained challenge is not its strongest attraction. Sampled voices add familiarity but sound rough, and the music's impact is not uniformly memorable. It suits Doraemon fans interested in the characters and story. Long continuation passwords require careful recording, while the darker narrative turns may surprise players expecting only lighthearted humor.
Strengths
- Serious time-travel story
- Character tools affect exploration
- Forgiving revival supplies
Weaknesses
- Uneven character usefulness
- Rough voice quality
- Lengthy password recording
Who it is for: Doraemon fans prioritizing story and forgiving action
Play notes: Expect serious narrative turns; record and verify the long continuation password carefully.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension A weighty time-travel story is paired with forgiving revival supplies. | Reviewed | 7.8 / 10 | Not provided |
| Dimension Character-specific tools matter, but uneven usefulness limits choice. | Reviewed | 6.9 / 10 | Not provided |
| Dimension Voices add character presence, but audio quality and musical impact are modest. | Reviewed | 6.3 / 10 | Not provided |
| Dimension Password continuation exists but lengthy transcription adds friction. | Reviewed | 6.2 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Epoch
- Publisher
- Epoch
- Release date
- 1994
- Platforms
- Super Famicom / SNES
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Action · Primary genre
- Tags
- Fast-pacedReal-time CombatPlatformingStory-drivenSolo-friendly2D GraphicsSide-scrollingDodgeWarMain Story Under 10 HoursReplayableLinear Levels
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Not provided
- Perspectives
- Not provided
Release editions
- Super Famicom / SNESWorldwide1994
Game gallery
Sources
Not provided