David O'Leary's Total Soccer 2000
David O'Leary's Total Soccer 2000 is a Game Boy Color sports game released in 2000 developed by Exient Entertainment. It centers on competitive sport play, sport controls, and shifts between attack and defense, with controls, information, and pacing arranged around a color handheld screen, a directional pad, and two main action buttons.
- AI score · out of 10
- 7.2 / 10
About this game
David O'Leary's Total Soccer 2000 is a Game Boy Color sports release centered on competitive sport play, sport controls, and shifts between attack and defense. Matches, challenges, and tournament goals give sessions clear boundaries, with progress divided into stages, tasks, matches, or growth milestones that make its immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on campaign length or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Players, venues, and score feedback establish the match atmosphere, while color choices need to distinguish characters, objects, and routes rather than serve as decoration alone. The main genre-specific friction is that opponent ai, control precision, and period-specific rosters can affect consistency. In addition, battery saves, link cables, cartridge-specific hardware, the unlit display, and regional language can affect the original experience. This description covers only this release and excludes emulator features, modern-port conveniences, and content from other platforms.
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Game Boy Color (GBC)AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Strong match and competition options limited by player selection and goalkeeper control.
Total Soccer 2000 makes formation, personnel and playing style choices before kickoff, then supports lively matches with shots that curve past the goalkeeper. Single games offer practice, while preset leagues and the European Cup sit beside custom cups or leagues with adjustable team counts, points and single or return fixtures. Saved statistics give repeated matches continuity. The original cartridge provides five saves, selectable half lengths, pitches and computer/goalkeeper difficulty, with linked play requiring two GBC systems, two cartridges and a cable. The main friction is an unclear active player: an intended pursuit can move the wrong teammate away, and direct goalkeeper control is limited. Blocky players retain amusing tackle animation; football-themed music and effects fit, but matches lack music and effect variety. It suits custom-competition enthusiasts willing to accept selection problems.
Strengths
- Formations, personnel and curved shots combine planning with immediate skill.
- Custom competitions, five save slots and recorded statistics sustain continuing goals.
Weaknesses
- Unclear active-player identification can move the wrong teammate; goalkeeper control is limited, players are blocky, and match audio lacks music and effect variety.
Who it is for: Handheld football players who enjoy arranging competitions and can adapt to selection issues.
Play notes: Original GBC Total Soccer, not O'Leary Manager; two-player play requires two systems, two copies and a cable, with used save batteries needing checking.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Competition formats and statistics extend short matches into continuing, customizable goals. | Reviewed | 8.0 / 10 | Not provided |
| Dimension Preparation and shooting technique support engaging matches, with limited goalkeeper agency. | Reviewed | 7.5 / 10 | Not provided |
| Dimension Tackle comedy and fitting audio themes work, though character detail and match soundscapes are thin. | Reviewed | 6.3 / 10 | Not provided |
| Dimension Saving and options are convenient, but unclear active-player identification directly obstructs intended actions. | Reviewed | 6.4 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Exient
- Publisher
- Ubisoft
- Release date
- 2000
- Platforms
- Game Boy Color (GBC)
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Sports · Primary genre
- Tags
- Sports-based PlayShort SessionsLow Entry Barrier2D GraphicsPlayer versus PlayerMain Story Under 10 HoursPick-up and PlayReplayableFast-pacedSolo-friendly
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Not provided
- Perspectives
- Not provided
Release editions
- Game Boy Color (GBC)Worldwide2000
Game gallery
Sources
Not provided