David Beckham Soccer
David Beckham Soccer provides overhead football on GBA through team selection, passing, shooting, and competition structures designed for portable matches. This catalogue entry evaluates the recorded original-platform release, including its period-specific controls, presentation, content structure, hardware limits, and intended mode of play.
- AI score · out of 10
- 6.2 / 10
About this game
David Beckham Soccer provides overhead football on GBA through team selection, passing, shooting, and competition structures designed for portable matches. The licensed star and complete match loop give it period identity, while direct controls allow quick play. Player movement, tactical variation, and AI are simple, the small screen restricts field awareness, and long-term modes lack notable depth. This description covers the original gba release represented by this catalog entry and does not assume conveniences introduced by later ports. The assessment also treats period hardware limits, documented mechanics, original controls, and release-specific access as explicit evaluation boundaries.
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Game Boy AdvanceAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
David Beckham Soccer provides overhead football on GBA through team selection, passing, shooting, and competition structures designed for portable matches.
The licensed star and complete match loop give it period identity, while direct controls allow quick play. Player movement, tactical variation, and AI are simple, the small screen restricts field awareness, and long-term modes lack notable depth. Overall, its main strengths are Licensed star and complete match flow; Direct portable matches. Its material limitations are Simple tactics and AI; Restricted field awareness. This score covers the original platform release represented by this catalog record and excludes conveniences added by emulators or later ports. The conclusion also accounts for original hardware readability, input, and access conditions. Documented uncertainty remains explicit. The evidence supports this balance.
Strengths
- Licensed star and complete match flow
- Direct portable matches
Weaknesses
- Simple tactics and AI
- Restricted field awareness
Who it is for: Players who value licensed star and complete match flow.
Play notes: Expect simple tactics and ai and restricted field awareness.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Direct portable matches; Restricted field awareness. | Reviewed | 6.2 / 10 | Not provided |
| Dimension Licensed star and complete match flow; Simple tactics and AI. | Reviewed | 6.4 / 10 | Not provided |
| Dimension Direct portable matches; presentation is judged within the original platform conditions, with no bonus for age alone. | Reviewed | 6.3 / 10 | Not provided |
| Dimension Judged on the original gba release's input, readability, saving, and accessory conditions. Simple tactics and AI. | Reviewed | 5.7 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Rage SoftwareYoyo
- Publisher
- Rage Software
- Release date
- 2001
- Platforms
- Game Boy Advance
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Sports · Primary genre
- Tags
- Linear LevelsSports-based PlayShort SessionsTop-down2D GraphicsSolo-friendlyModern Setting
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Not provided
- Perspectives
- Not provided
Release editions
- Game Boy AdvanceWorldwide2001
- Original XboxWorldwide2002
- Game Boy Color (GBC)Worldwide2001
Game gallery
Sources
Not provided