Current version:Original Xbox
Crazy Taxi 3 - High Roller

Crazy Taxi 3 - High Roller

Crazy Taxi 3 - High Roller is a Xbox racing game released in 2002 developed by Hitmaker. It centers on driving and route control, route judgment, and speed and overtaking management, with controls and information arranged around the Duke or Controller S twin sticks, analog triggers, directional pad, and face buttons.

AI score · out of 10
6.9 / 10
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About this game

Crazy Taxi 3 - High Roller is a Xbox racing game centered on driving and route control, route judgment, and speed and overtaking management. Tracks raise pressure through corners, rivals, and time targets, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Speed, track boundaries, and vehicle feedback determine driving readability, while standard or progressive-scan video, widescreen support, HDD caching, and Dolby Digital audio need to preserve action, state, and text readability together. The genre-specific limitation is that visibility, collisions, steering precision, wheel support, or loading can limit consistency. Platform conditions also include disc loading, the internal HDD and cache, memory units, regional language, display modes, legacy controller ports, and retired Xbox Live services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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Original Xbox

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

6.9 / 10Original Xbox

The arcade rush endures, but the new city is uneven.

Crazy Taxi 3 on the original Xbox keeps the essential arcade dare: pick up a passenger, gamble on shortcuts and use Crazy Hop to squeeze more fares into a ticking clock. Two familiar cities return alongside Glitter Oasis, and new Crazy X challenges add short objectives. That makes the package broad, but much of the music, voices and structure is reused rather than reconsidered. The new area’s canyon roads are hard to read, and passenger direction cues sometimes suggest an awkward route. A direct original-Xbox review also observed slowdown when Glitter Oasis traffic became dense, a meaningful cost in a game sold on speed. The result suits brief score-chasing sessions much better than a long campaign or a precise driving simulation. This assessment concerns the third game on the original Xbox; it does not simply assign the old arcade games’ qualities to a new platform. Series fans may welcome three cities together, while newcomers may discover that its strongest ideas are inherited.

Strengths

  • Three cities and Crazy X challenges invite score runs.

Weaknesses

  • Confusing new roads, reused material and slowdown.

Who it is for: Arcade driving fans who refine fare routes.

Play notes: Slowdown was observed on the original Xbox new map.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Three cities broaden play but recycle much of it.

Reviewed6.5 / 10Not provided
Dimension

Arcade driving remains lively but new navigation can frustrate.

Reviewed7.4 / 10Not provided
Dimension

Energetic presentation offers limited novelty.

Reviewed7.0 / 10Not provided
Dimension

Slowdown in the new city blunts speed.

Reviewed6.2 / 10Not provided

Review sources

Not provided

Core information

Developer
Hitmaker
Release date
2002
Platforms
Original Xbox
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Main Story Under 10 HoursSolo-friendlyDodgePlayer versus PlayerDriving and RacingFast-pacedThird PersonShort SessionsReplayablePick-up and Play
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Not provided

Release editions

Sources

Not provided