Crazy Taxi 3 - High Roller
Crazy Taxi 3 - High Roller is a Xbox racing game released in 2002 developed by Hitmaker. It centers on driving and route control, route judgment, and speed and overtaking management, with controls and information arranged around the Duke or Controller S twin sticks, analog triggers, directional pad, and face buttons.
- AI score · out of 10
- 6.9 / 10
About this game
Crazy Taxi 3 - High Roller is a Xbox racing game centered on driving and route control, route judgment, and speed and overtaking management. Tracks raise pressure through corners, rivals, and time targets, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Speed, track boundaries, and vehicle feedback determine driving readability, while standard or progressive-scan video, widescreen support, HDD caching, and Dolby Digital audio need to preserve action, state, and text readability together. The genre-specific limitation is that visibility, collisions, steering precision, wheel support, or loading can limit consistency. Platform conditions also include disc loading, the internal HDD and cache, memory units, regional language, display modes, legacy controller ports, and retired Xbox Live services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
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Original XboxAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
The arcade rush endures, but the new city is uneven.
Crazy Taxi 3 on the original Xbox keeps the essential arcade dare: pick up a passenger, gamble on shortcuts and use Crazy Hop to squeeze more fares into a ticking clock. Two familiar cities return alongside Glitter Oasis, and new Crazy X challenges add short objectives. That makes the package broad, but much of the music, voices and structure is reused rather than reconsidered. The new area’s canyon roads are hard to read, and passenger direction cues sometimes suggest an awkward route. A direct original-Xbox review also observed slowdown when Glitter Oasis traffic became dense, a meaningful cost in a game sold on speed. The result suits brief score-chasing sessions much better than a long campaign or a precise driving simulation. This assessment concerns the third game on the original Xbox; it does not simply assign the old arcade games’ qualities to a new platform. Series fans may welcome three cities together, while newcomers may discover that its strongest ideas are inherited.
Strengths
- Three cities and Crazy X challenges invite score runs.
Weaknesses
- Confusing new roads, reused material and slowdown.
Who it is for: Arcade driving fans who refine fare routes.
Play notes: Slowdown was observed on the original Xbox new map.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Three cities broaden play but recycle much of it. | Reviewed | 6.5 / 10 | Not provided |
| Dimension Arcade driving remains lively but new navigation can frustrate. | Reviewed | 7.4 / 10 | Not provided |
| Dimension Energetic presentation offers limited novelty. | Reviewed | 7.0 / 10 | Not provided |
| Dimension Slowdown in the new city blunts speed. | Reviewed | 6.2 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Hitmaker
- Publisher
- Empire InteractiveSEGAStrangelite
- Release date
- 2002
- Platforms
- Original Xbox
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Racing · Primary genre
- Tags
- Main Story Under 10 HoursSolo-friendlyDodgePlayer versus PlayerDriving and RacingFast-pacedThird PersonShort SessionsReplayablePick-up and Play
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- Not provided
Release editions
- Original XboxWorldwide2002
Game gallery
Sources
Not provided