Coven and Labyrinth of Refrain
Labyrinth of Refrain: Coven of Dusk uses puppet armies, class pacts, and first-person labyrinth exploration for a deep dungeon RPG. This catalogue entry evaluates the recorded original-platform release, including its period-specific controls, presentation, content structure, hardware limits, and intended mode of play.
- AI score · out of 10
- 8.2 / 10
About this game
Labyrinth of Refrain: Coven of Dusk uses puppet armies, class pacts, and first-person labyrinth exploration for a deep dungeon RPG. Puppet pacts and party building are extremely deep, while dungeons, dark story, and growth sustain discovery. Systems, menus, and early learning are demanding, and grinding, backtracking, and japanese are extensive. The assessment is limited to the catalogued handheld release. This description covers the original ps-vita release represented by this catalog entry and does not assume conveniences introduced by later ports. The assessment also treats period hardware limits, documented mechanics, original controls, and release-specific access as explicit evaluation boundaries.
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Related game recommendations on this platform
PlayStation VitaAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Labyrinth of Refrain: Coven of Dusk uses puppet armies, class pacts, and first-person labyrinth exploration for a deep dungeon RPG.
Puppet pacts and party building are extremely deep, while dungeons, dark story, and growth sustain discovery. Systems, menus, and early learning are demanding, and grinding, backtracking, and japanese are extensive. The assessment is limited to the catalogued handheld release. Overall, its main strengths are Puppet pacts and party building are extremely deep; Dungeons, dark story, and growth sustain discovery. Its material limitations are Systems, menus, and early learning are demanding; Grinding, backtracking, and Japanese are extensive. This score covers the original platform release represented by this catalog record and excludes conveniences added by emulators or later ports. The conclusion also accounts for original hardware readability, input, and access conditions. Documented uncertainty remains explicit. The evidence supports this balance.
Strengths
- Puppet pacts and party building are extremely deep
- Dungeons, dark story, and growth sustain discovery
Weaknesses
- Systems, menus, and early learning are demanding
- Grinding, backtracking, and Japanese are extensive
Who it is for: Players who value puppet pacts and party building are extremely deep and accept this handheld release's limits.
Play notes: Expect systems, menus, and early learning are demanding and grinding, backtracking, and japanese are extensive.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Dungeons, dark story, and growth sustain discovery; Grinding, backtracking, and Japanese are extensive. | Reviewed | 7.8 / 10 | Not provided |
| Dimension Puppet pacts and party building are extremely deep; Systems, menus, and early learning are demanding. | Reviewed | 8.7 / 10 | Not provided |
| Dimension Dungeons, dark story, and growth sustain discovery; presentation is judged within the original platform conditions, with no bonus for age alone. | Reviewed | 8.5 / 10 | Not provided |
| Dimension Judged on the original ps-vita release's input, readability, saving, and accessory conditions. Systems, menus, and early learning are demanding. | Reviewed | 6.8 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Nippon Ichi Software
- Publisher
- Nippon Ichi Software
- Release date
- 2016
- Platforms
- PlayStation Vita
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Role-Playing · Primary genre
- Tags
- Gear GrindingTurn-based CombatClass BuildsMain Story 100 Hours or MoreFirst PersonHigh DifficultyFantasy3D Graphics
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Not provided
- Perspectives
- Not provided
Release editions
- PlayStation VitaWorldwide2016
Game gallery
Sources
Not provided