Current version:PlayStation Vita
Coven and Labyrinth of Refrain cover

Coven and Labyrinth of Refrain

Labyrinth of Refrain: Coven of Dusk uses puppet armies, class pacts, and first-person labyrinth exploration for a deep dungeon RPG. This catalogue entry evaluates the recorded original-platform release, including its period-specific controls, presentation, content structure, hardware limits, and intended mode of play.

AI score · out of 10
8.2 / 10
View review
My list

Reading your list from this browser…

About this game

Labyrinth of Refrain: Coven of Dusk uses puppet armies, class pacts, and first-person labyrinth exploration for a deep dungeon RPG. Puppet pacts and party building are extremely deep, while dungeons, dark story, and growth sustain discovery. Systems, menus, and early learning are demanding, and grinding, backtracking, and japanese are extensive. The assessment is limited to the catalogued handheld release. This description covers the original ps-vita release represented by this catalog entry and does not assume conveniences introduced by later ports. The assessment also treats period hardware limits, documented mechanics, original controls, and release-specific access as explicit evaluation boundaries.

Recommended games

Related game recommendations on this platform

PlayStation Vita

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

8.2 / 10PlayStation Vita

Labyrinth of Refrain: Coven of Dusk uses puppet armies, class pacts, and first-person labyrinth exploration for a deep dungeon RPG.

Puppet pacts and party building are extremely deep, while dungeons, dark story, and growth sustain discovery. Systems, menus, and early learning are demanding, and grinding, backtracking, and japanese are extensive. The assessment is limited to the catalogued handheld release. Overall, its main strengths are Puppet pacts and party building are extremely deep; Dungeons, dark story, and growth sustain discovery. Its material limitations are Systems, menus, and early learning are demanding; Grinding, backtracking, and Japanese are extensive. This score covers the original platform release represented by this catalog record and excludes conveniences added by emulators or later ports. The conclusion also accounts for original hardware readability, input, and access conditions. Documented uncertainty remains explicit. The evidence supports this balance.

Strengths

  • Puppet pacts and party building are extremely deep
  • Dungeons, dark story, and growth sustain discovery

Weaknesses

  • Systems, menus, and early learning are demanding
  • Grinding, backtracking, and Japanese are extensive

Who it is for: Players who value puppet pacts and party building are extremely deep and accept this handheld release's limits.

Play notes: Expect systems, menus, and early learning are demanding and grinding, backtracking, and japanese are extensive.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Dungeons, dark story, and growth sustain discovery; Grinding, backtracking, and Japanese are extensive.

Reviewed7.8 / 10Not provided
Dimension

Puppet pacts and party building are extremely deep; Systems, menus, and early learning are demanding.

Reviewed8.7 / 10Not provided
Dimension

Dungeons, dark story, and growth sustain discovery; presentation is judged within the original platform conditions, with no bonus for age alone.

Reviewed8.5 / 10Not provided
Dimension

Judged on the original ps-vita release's input, readability, saving, and accessory conditions. Systems, menus, and early learning are demanding.

Reviewed6.8 / 10Not provided

Review sources

Not provided

Core information

Release date
2016
Platforms
PlayStation Vita
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Gear GrindingTurn-based CombatClass BuildsMain Story 100 Hours or MoreFirst PersonHigh DifficultyFantasy3D Graphics
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Not provided
Perspectives
Not provided

Release editions

Sources

Not provided