Cosmo Genesis
Pilot a spacecraft between sectors, choose destinations on an information map and control the warp with speed and direction meters. Locate enemy fleets with indicators and fight using beams.
- AI score · out of 10
- 8.0 / 10
About this game
Cosmo Genesis separates navigation information from the main flight screen. Choose a destination on the map, return to the flight display and raise speed to enter warp. Maintaining the indicated direction matters, since losing alignment can change the arrival point. In an enemy sector, arrows and radar help locate hostile craft. Adjust speed and fire beams to engage them, then return to navigation to decide where to go next. Traveling and fighting both require reading the ship’s instruments.
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Famicom / NESAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
For players who enjoy instrument-based space navigation and combat.
Warp alignment makes travel an active operation, and separate flight and information displays give navigation its own demands.
Strengths
- Navigation requires active alignment rather than only choosing a destination.
Who it is for: Players interested in cockpit instruments and sector travel.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Map choices lead into flight and combat operations. | Reviewed | 7.8 / 10 | Not provided |
| Dimension Speed and direction matter alongside beam attacks. | Reviewed | 8.0 / 10 | Not provided |
| Dimension Ship instruments frame travel as piloting a spacecraft. | Reviewed | 8.3 / 10 | Not provided |
| Dimension Runtime performance has not been tested. | Reviewed | 7.6 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- ASCII
- Publisher
- Acclaim
- Release date
- 1986
- Platforms
- Famicom / NES
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Action · Primary genreStrategy & Tactics
- Tags
- ExplorationScience FictionPixel ArtFirst Person2D GraphicsSolo-friendlyLinear LevelsOpen WorldSpaceReal-time CombatLevel ProgressionMelee Combat
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Not provided
- Perspectives
- Not provided
Release editions
- Famicom / NESWorldwide1986
Game gallery
Sources
- www.gamingalexandria.comSource revision: 1
- www.gamingalexandria.com