Current version:Famicom / NES
Conflict

Conflict

Command a modern military force across a hex map, arrange production and supply, and break through to the enemy command unit to win the map.

AI score · out of 10
8.1 / 10
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About this game

Select units and order their movement, fighting and resupply. Factories produce air or land units according to your fame-point position. The objective is the enemy command-leader unit, so maneuvering toward that target can matter more than attacking everything nearby. Choose a format allowing three units or all units to act each turn. Battles can be handled with individual Normal-mode commands or left to Auto. This gives planning both a map-scale layer and a choice about how directly to manage the resulting engagement.

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Famicom / NES

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

8.1 / 10Famicom / NES

A command target gives combined-arms maneuver a clear direction.

Production and supply support a force whose final task is to reach the enemy commander.

Strengths

  • Manual or automatic combat offers different levels of involvement in an engagement.

Who it is for: Players who enjoy military maps and managing tactical units.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Turn action settings change how much of the force can move at once.

Reviewed8.2 / 10Not provided
Dimension

The command target guides where resources and units should converge.

Reviewed8.3 / 10Not provided
Dimension

Distinct land and air units ground the military-map premise.

Reviewed8.0 / 10Not provided
Dimension

Unit selection and explicit orders separate movement, combat and resupply.

Reviewed7.7 / 10Not provided

Review sources

Not provided

Core information

Developer
Vic Tokai
Publisher
Vic Tokai
Release date
1989
Platforms
Famicom / NES
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
WarResource ManagementPixel ArtRetro Style2D GraphicsSolo-friendly
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Not provided
Perspectives
Not provided

Release editions

Sources

  • setsumei.cloudfree.jpSource revision: 1
  • setsumei.cloudfree.jp