Conflict
Command a modern military force across a hex map, arrange production and supply, and break through to the enemy command unit to win the map.
- AI score · out of 10
- 8.1 / 10
About this game
Select units and order their movement, fighting and resupply. Factories produce air or land units according to your fame-point position. The objective is the enemy command-leader unit, so maneuvering toward that target can matter more than attacking everything nearby. Choose a format allowing three units or all units to act each turn. Battles can be handled with individual Normal-mode commands or left to Auto. This gives planning both a map-scale layer and a choice about how directly to manage the resulting engagement.
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Famicom / NESAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
A command target gives combined-arms maneuver a clear direction.
Production and supply support a force whose final task is to reach the enemy commander.
Strengths
- Manual or automatic combat offers different levels of involvement in an engagement.
Who it is for: Players who enjoy military maps and managing tactical units.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Turn action settings change how much of the force can move at once. | Reviewed | 8.2 / 10 | Not provided |
| Dimension The command target guides where resources and units should converge. | Reviewed | 8.3 / 10 | Not provided |
| Dimension Distinct land and air units ground the military-map premise. | Reviewed | 8.0 / 10 | Not provided |
| Dimension Unit selection and explicit orders separate movement, combat and resupply. | Reviewed | 7.7 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Vic Tokai
- Publisher
- Vic Tokai
- Release date
- 1989
- Platforms
- Famicom / NES
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Strategy & Tactics · Primary genre
- Tags
- WarResource ManagementPixel ArtRetro Style2D GraphicsSolo-friendly
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Not provided
- Perspectives
- Not provided
Release editions
- Famicom / NESWorldwide1989
Game gallery
Sources
- setsumei.cloudfree.jpSource revision: 1
- setsumei.cloudfree.jp