Chou Mashin Eiyuuden Wataru - Another Step
Chou Mashin Eiyuuden Wataru - Another Step is a PlayStation role-playing game released in 1998 developed by Aspect. It centers on combat encounters, area exploration, and combat and party setup, with controls and information arranged around the directional pad, shoulder and face buttons, plus DualShock twin analog sticks and vibration where supported.
- AI score · out of 10
- 6.2 / 10
About this game
Chou Mashin Eiyuuden Wataru - Another Step is a PlayStation role-playing game centered on combat encounters, area exploration, and combat and party setup. Story beats, exploration, and progression resources support a longer campaign, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Characters, world building, environments, and music carry most of the atmosphere, while early 3D graphics, pre-rendered backgrounds, CD audio, and full-motion video need to preserve targets and interface readability on a television. The genre-specific limitation is that dense text, menu layers, repeated battles, loading, or language dependence can slow progress. Platform conditions also include disc loading, Memory Card saves, regional video standards, digital or analog control support, vibration, and dedicated peripherals affect original-hardware use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
Collected in series
Mashin Hero Wataru games turn the animated franchise’s fantasy adventures and magical robots into playable journeys. The adaptations range from side-scrolling action to role-playing stories, with different heroes and battle systems rather than one continuous game storyline.
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PlayStationAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
A fan-oriented return to Wataru's world with conservative RPG pacing.
Chou Mashin Eiyuuden Wataru: Another Step uses a game-original Wataru to revisit Sōkaizan from a different angle rather than merely restaging the anime lead's journey. For viewers who already know the setting and characters, that parallel adventure is a meaningful draw. Colorful PS1-era sprites and scene-led storytelling maintain the approachable character of a late-1990s licensed Japanese RPG. The underlying menu-driven progression appears conventional, and the game does not present a strong independent mechanical identity to players without affection for the source. Available direct documentation is thin, so this review does not claim exact hidden systems, completion length or benchmark performance. It makes a conservative judgment from the verified PlayStation identity, Japanese catalog description and original-game footage. Japanese text is central to following the story, and unofficial translations or emulator conveniences are not counted as features of the cartridge. The score favors atmosphere and the new perspective, with deductions for generic structure and substantial language dependence.
Strengths
- Fresh viewpoint within a familiar anime world
- Colorful character-led period presentation
Weaknesses
- Conventional RPG structure
- Japanese text and existing-fan dependence
Who it is for: Japanese-reading fans of the Wataru anime and older RPGs.
Play notes: Limited direct evidence; PS1 original only, without unofficial enhancements.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension The setting and cast matter more than systemic novelty for its niche audience. | Reviewed | 6.2 / 10 | Not provided |
| Dimension A parallel perspective gives existing fans a new visit to a familiar fantasy world. | Reviewed | 6.1 / 10 | Not provided |
| Dimension The visual language suits its anime source but can feel modest outside nostalgia. | Reviewed | 6.7 / 10 | Not provided |
| Dimension Interface and pacing should be judged as PS1 RPG design, not by later unofficial translations or emulation features. | Reviewed | 6.0 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Aspect
- Publisher
- Banpresto
- Release date
- 1998
- Platforms
- PlayStation
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Role-Playing · Primary genre
- Tags
- ExplorationLevel ProgressionSolo-friendly3D GraphicsStory-drivenThird PersonLong-term ProgressionReal-time CombatTurn-based CombatFantasyMain Story 20–50 Hours
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- Third person
Release editions
- PlayStationWorldwide1998
Game gallery
Sources
Not provided