Call of Duty Modern Warfare 2
Call of Duty Modern Warfare 2 is a Xbox 360 shooter game released in 2009 developed by Infinity Ward. It centers on aiming, shooting, and weapon use, area and route exploration, and story, case, or mission progress, with controls and information arranged around the Xbox 360 wired or wireless controller's twin sticks, analog triggers, directional pad, and face buttons.
- AI score · out of 10
- 8.6 / 10
About this game
Call of Duty Modern Warfare 2 is a Xbox 360 shooter game centered on aiming, shooting, and weapon use, area and route exploration, and story, case, or mission progress. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while HD video, DVD streaming, surround audio, HDD installs, and television-distance interfaces need to keep action, state, and text readable. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. Platform conditions also include disc and HDD installation, storage devices, controller batteries, video connections, resolution and frame rate, Kinect space and calibration, and retired online services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
Collected in series
Call of Duty is a military first-person shooter series spanning historical battles and fictional conflicts. You move between cover, aim and fire under pressure, whether following a cinematic mission or contesting objectives against other players. Different branches add their own emphasis, including cooperative Zombies survival.
Recommended games
Related game recommendations on this platform
Xbox 360AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Strong shooting and cooperative challenges outweigh a confused short campaign.
The 2009 Modern Warfare 2 builds three complementary experiences around immediate, tense shooting. Its campaign delivers concentrated spectacle, while Special Ops turns short objectives into challenges worth practicing with a partner. Multiplayer loadouts, perks and selectable streak rewards connect individual matches to longer progression goals. Equipment and weapon roles also give cooperation a purpose beyond simply adding a second gun. The campaign is brief, however, and its story struggles to connect the dramatic moments convincingly. Visual detail is less impressive when examined closely than during action. On Xbox 360, responsive controller input and split screen Special Ops make local cooperation attractive, although friendly AI can disappoint. This assessment concerns the complete original game and its design; it does not promise current online populations or matchmaking quality.
Strengths
- Immediate shooting feedback
- Cooperative challenge structure
Weaknesses
- Confused brief campaign
- Platform and AI limitations
Who it is for: Players who enjoy fast shooting, cooperative objectives and loadout progression.
Play notes: Covers the complete 2009 original; current online population and connection quality were not tested.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Cooperative challenges and loadout progression provide substantial replay structure. | Reviewed | 8.5 / 10 | Not provided |
| Dimension Strong shooting and complementary tools reward coordinated play. | Reviewed | 8.8 / 10 | Not provided |
| Dimension The spectacle is more convincing than the narrative construction. | Reviewed | 8.5 / 10 | Not provided |
| Dimension Responsive controls are occasionally undermined by unreliable friendly AI. | Reviewed | 8.4 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Infinity Ward
- Publisher
- Activision
- Release date
- 2009
- Platforms
- Xbox 360
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Shooter · Primary genre
- Tags
- Linear LevelsPlayer versus EnvironmentDodge3D GraphicsFast-pacedReplayableStory-drivenWarThird PersonShootingSolo-friendlyExploration
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- MultiplayerSingle playerCo-op
- Perspectives
- First person
Release editions
- Windows PCWorldwide2009
- Xbox 360Worldwide2009
Game gallery
Sources
Not provided