Current version:PlayStation 3
Bound by Flame

Bound by Flame

Bound by Flame is a PlayStation 3 role-playing game released in 2014 developed by Spiders. It centers on combat encounters, character or equipment growth, and story, case, or mission progress, with controls and information arranged around the DualShock 3 or Sixaxis twin sticks, triggers, and face buttons, with PlayStation Move only where explicitly supported.

AI score · out of 10
5.6 / 10
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About this game

Bound by Flame is a PlayStation 3 role-playing game centered on combat encounters, character or equipment growth, and story, case, or mission progress. Story beats, exploration, and progression resources support a longer campaign, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Characters, world building, environments, and music carry most of the atmosphere, while HD 3D scenes, Blu-ray data streaming, surround audio, and cinematic presentation need to preserve action, state, and text readability together. The genre-specific limitation is that dense text, menu layers, repeated battles, loading, or language dependence can slow progress. Platform conditions also include Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation 3

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

5.6 / 10PlayStation 3

Interesting RPG ideas undermined by rough PS3 execution.

Bound by Flame on PlayStation 3 proposes several attractive action-RPG ideas: warrior and ranger stances, fire abilities, and a protagonist wrestling with demonic possession. A review explicitly based on a PS3 digital copy finds the execution much less convincing. Combat often narrows to repeated blocking and striking, companion AI contributes little, and corridors and side tasks struggle to give the lengthy journey a distinctive shape. Some lighting can be striking, but bland models, awkward cutscene angles and weak dialogue delivery repeatedly deflate the fantasy. The same PS3 account notes clipping and glitches that interrupt play. This is an assessment of that console release, not a transfer of its technical state to Xbox 360 or PS4. Curious action-RPG enthusiasts may see the potential in its systems, but players seeking polished combat and strong character writing should be cautious.

Strengths

  • Stances, fire powers and possession suggest possibilities.

Weaknesses

  • Repetition, weak companions and PS3 glitches.

Who it is for: Action-RPG explorers tolerant of rough edges.

Play notes: Only the reviewed PS3 digital release, not Xbox 360.

View scoring basis
DimensionReview stateScoreWeight
Dimension

有体量但缺凝聚力。

Reviewed5.9 / 10Not provided
Dimension

战斗概念未充分兑现。

Reviewed5.7 / 10Not provided
Dimension

主题有潜力,演出粗糙。

Reviewed5.5 / 10Not provided
Dimension

该版本打磨明显不足。

Reviewed5.2 / 10Not provided

Review sources

Not provided

Core information

Developer
Spiders
Publisher
Focus
Release date
2014
Platforms
PlayStation 3
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Solo-friendlyLevel Progression3D GraphicsReal-time CombatMain Story 20–50 HoursLong-term ProgressionTurn-based CombatFantasyThird PersonExplorationStory-driven
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Third person

Release editions

Sources

Not provided