Battle of Giants - Dinosaurs Strike
Battle of Giants - Dinosaurs Strike is a Wii fighting game released in 2010 developed by Ubisoft. It centers on combat encounters, local multiplayer or cooperative interaction, and move inputs, with controls, information, and pacing arranged around Wii Remote pointing and motion input, the Nunchuk, and Classic or GameCube controllers where supported.
- AI score · out of 10
- 5.2 / 10
About this game
Battle of Giants - Dinosaurs Strike is a Wii fighting game centered on combat encounters, local multiplayer or cooperative interaction, and move inputs. Short bouts use character differences and rising difficulty for variety, with progress divided into stages, tasks, matches, or growth milestones that make its immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Animation, hit feedback, and readable arenas create match tension, while standard-definition output, motion feedback, and interface scale at television distance need to preserve control readability. The genre-specific limitation is that button or motion mapping, move recognition, networking, and cpu behavior can affect balance. Platform conditions also include the Sensor Bar, remote batteries, motion calibration, peripheral requirements, storage limits, and retired online services affect present-day use. This description covers only this platform release and does not import features from other editions.
Collected in series
Combat of Giants puts dinosaurs, dragons and mutated insects at the center of creature-battling adventures. You explore their worlds, customize your beast and take it into direct clashes with other giants.
Recommended games
Related game recommendations on this platform
WiiAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Dinosaur customization outshines sluggish Wii fighting.
Battle of Giants: Dinosaurs Strike on Wii has an immediately appealing pitch: select a dinosaur, paint it in extravagant colors and grow new armor or spikes through upgrades. The creature creator and some arenas look lively. Actual duels rely heavily on repeated button presses, sluggish moves and a charge-up Dino Strike that asks players to shake the Remote and Nunchuk in response to prompts. That motion flourish does not create much tactical control. Domination begins gently but its final opponents become abruptly punishing, while versus and tournament modes keep the same blunt fighting engine. Stiff animation, repetitive backdrops and bland music further flatten the impact of these giant creatures. A direct Wii assessment documents both the move lag and the platform’s shake inputs; those observations are not borrowed from a different console. Young dinosaur fans may enjoy creating a roster, but players who need responsive combat or a well-shaped difficulty curve should be wary.
Strengths
- Dinosaur styling and upgrades provide a hook.
Weaknesses
- Blunt combos, lag and abrupt late difficulty.
Who it is for: Young players mainly interested in dinosaur creation.
Play notes: Wii shake prompts should not be mistaken for precise control.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension 成长曲线失衡。 | Reviewed | 5.1 / 10 | Not provided |
| Dimension 恐龙幻想强于对战手感。 | Reviewed | 5.2 / 10 | Not provided |
| Dimension 造型胜于演出。 | Reviewed | 5.6 / 10 | Not provided |
| Dimension 体感未改善反馈。 | Reviewed | 4.8 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Ubisoft
- Publisher
- Ubisoft
- Release date
- 2010
- Platforms
- Wii
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Fighting · Primary genre
- Tags
- Real-time Combat3D GraphicsThird PersonCombosSolo-friendlyMelee CombatReplayableFamily-friendlyFast-pacedShort Sessions
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- Third person
Release editions
- WiiWorldwide2010
Game gallery
Sources
Not provided