Current version:Wii
Bass Pro Shops - The Strike

Bass Pro Shops - The Strike

Bass Pro Shops - The Strike is a Wii sports game released in 2009 developed by Piranha Games. It centers on sport controls, shifts between attack and defense, and score or tournament goals, with controls, information, and pacing arranged around Wii Remote pointing and motion input, the Nunchuk, and Classic or GameCube controllers where supported.

AI score · out of 10
5.5 / 10
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About this game

Bass Pro Shops - The Strike is a Wii sports game centered on sport controls, shifts between attack and defense, and score or tournament goals. Matches, challenges, and tournament goals give sessions clear boundaries, with progress divided into stages, tasks, matches, or growth milestones that make its immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Players, venues, motion recognition, and score feedback establish the match atmosphere, while standard-definition output, motion feedback, and interface scale at television distance need to preserve control readability. The genre-specific limitation is that opponent ai, control precision, motion recognition, and period-specific rosters can affect consistency. Platform conditions also include the Sensor Bar, remote batteries, motion calibration, peripheral requirements, storage limits, and retired online services affect present-day use. This description covers only this platform release and does not import features from other editions.

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Wii

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

5.5 / 10Wii

Fishing breadth meets awkward Wii rod steering.

Bass Pro Shops: The Strike on Wii attempts a fuller angling loop: choose tackle, move a boat around several lakes, locate fish, cast and reel in a catch. The variety of species, rods, reels and boats gives the pursuit some room to develop, and underwater objects can snag a lure. Early guidance is weaker. In the direct Wii review, fish were hard to locate until the player approached marked buoys, and catches remained difficult even in arcade mode. Skipping the tutorial could leave the casting sequence confusing. The platform-specific accessory is the larger obstacle. Its rod housing puts the Wii Remote on top and the Nunchuk in the reel; the reviewer struggled to steer the boat with that arrangement and could navigate only after removing the controllers. The multiple lake settings and underwater hazards give the search a sense of place, but the reported audio is quiet and offers little encouragement. This is best for players willing to learn a demanding fishing game and accept accessory friction. Xbox 360 rod impressions, including those in another contemporary review, have not been used as evidence for Wii controls or graphics.

Strengths

  • Multiple lakes, species and tackle offer breadth.

Weaknesses

  • Rod steering, casting and locating fish frustrate.

Who it is for: Patient players seeking demanding angling.

Play notes: Wii-tested evidence only; Xbox 360 controls excluded.

View scoring basis
DimensionReview stateScoreWeight
Dimension

A steep learning curve slows progress.

Reviewed5.1 / 10Not provided
Dimension

Variety exists, but finding fish is opaque.

Reviewed5.9 / 10Not provided
Dimension

Scenery varies; audio provides little lift.

Reviewed5.7 / 10Not provided
Dimension

Wii rod housing interferes with boat control.

Reviewed4.7 / 10Not provided

Review sources

Not provided

Core information

Developer
Piranha Games
Release date
2009
Platforms
Wii
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Pick-up and PlayReplayablePlayer versus PlayerFast-pacedShort SessionsSolo-friendly3D GraphicsLow Entry BarrierSports-based PlayMain Story Under 10 Hours
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Third person

Release editions

  • WiiWorldwide2009

Sources

Not provided