Current version:Nintendo DS
Asterix - These Romans Are Crazy!

Asterix - These Romans Are Crazy!

Asterix - These Romans Are Crazy! is a Nintendo DS party and casual game released in 2009. It centers on simple rules, short objectives, and repeat challenges or social play and arranges its main commands and information around the handheld's dual screens, touch input, and physical buttons.

AI score · out of 10
6.1 / 10
View review
My list

Reading your list from this browser…

About this game

Asterix – These Romans are Crazy!” is going to test your reflexes. This “party game”, as the Gauls now call them, will lead you through a series of adventures via a sort of snakes and ladders game comprised of 20 mini-games that take you through four different universes: the Gaulish village the Roman camp the forest the seashore Everything it takes to thrill fans of all ages and enjoy fun with your family! The game offers a 2-player mode, playing by turns on the same Nintendo DS. In this Nintendo DS release, simple rules, short objectives, and repeat challenges or social play form the main playable structure. Mini-games and short rounds make repeated play easy to start. The dual screens, stylus, and buttons divide commands from status information where the design calls for it. Bold characters, clear prompts, and light audio support social play, while solo depth is often limited, and multiplayer may require extra hardware. This description applies to the Nintendo DS edition and does not import modes, presentation upgrades, or convenience features from home-console versions, mobile adaptations, later ports, or remakes.

Recommended games

Related game recommendations on this platform

Nintendo DS

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

6.1 / 10Nintendo DS

基本成立 Nintendo DS party and casual experience

Asterix - These Romans Are Crazy! centers on simple rules, short objectives, and repeat challenges or social play. Mini-games and short rounds make repeated play easy to start, giving the Nintendo DS release recognizable goals and a coherent portable rhythm. Bold characters, clear prompts, and light audio support social play. Its value comes from how the main rules work with the handheld interface, while variety and room for mastery determine the longer-term appeal. Solo depth is often limited, and multiplayer may require extra hardware, which is the principal limitation on original hardware. GameNavo scores this concrete release across four independently judged dimensions and does not use press aggregates, user ratings, source length, media count, title recognition, or features from another platform.

Strengths

  • simple rules, and short objectives provide a readable mechanical foundation.
  • Progress is divided into understandable stages, tasks, matches, or chapters.
  • Presentation and interface feedback support the main rules.

Weaknesses

  • Solo depth is often limited, and multiplayer may require extra hardware.
  • Original language, multiplayer hardware, or touch conditions may affect present-day use.

Who it is for: Players who enjoy party and casual games, accept Nintendo DS-era interface conventions, and want to assess the original handheld release on its own terms.

Play notes: This review covers the Nintendo DS release without emulator save states, speed-up, or later-port features and does not represent a complete playthrough.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Mini-games and short rounds make repeated play easy to start. The 6.2 score weighs variety, repetition, difficulty progression, recovery after failure, and replay value rather than nominal length or source volume.

Reviewed6.2 / 10Not provided
Dimension

The core loop is assessed through simple rules, short objectives, and repeat challenges or social play, including rule depth, control feedback, and room for mastery. The 5.9 score applies to this DS release and excludes title recognition and external ratings.

Reviewed5.9 / 10Not provided
Dimension

Bold characters, clear prompts, and light audio support social play. The 6.2 score judges art, sound, interface, dual-screen use, and touch presentation against Nintendo DS-era conditions.

Reviewed6.2 / 10Not provided
Dimension

Solo depth is often limited, and multiplayer may require extra hardware. The 6.1 score covers original-hardware response, information clarity, saving, language, and accessory requirements without emulator conveniences.

Reviewed6.1 / 10Not provided

Review sources

Not provided

Core information

Developer
Ubisoft
Publisher
Ubisoft
Release date
2009
Platforms
Nintendo DS
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Solo-friendlyShort SessionsTop-downReplayablePick-up and PlayLow Entry BarrierPlayer versus PlayerBoard and Tabletop PlayParty-friendly
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single playerMultiplayer
Perspectives
Top-down

Release editions

Sources

Not provided