Current version:PlayStation
Andretti Racing

Andretti Racing

Andretti Racing is a PlayStation racing game released in 1996 developed by High Score Entertainment. It centers on driving and route control, vehicle control, and route judgment, with controls and information arranged around the directional pad, shoulder and face buttons, plus DualShock twin analog sticks and vibration where supported.

AI score · out of 10
6.9 / 10
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About this game

Andretti Racing is a PlayStation racing game centered on driving and route control, vehicle control, and route judgment. Tracks raise pressure through corners, rivals, and time targets, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Speed, track boundaries, and vehicle feedback determine driving readability, while early 3D graphics, pre-rendered backgrounds, CD audio, and full-motion video need to preserve targets and interface readability on a television. The genre-specific limitation is that visibility, collisions, steering precision, wheel support, or loading can limit consistency. Platform conditions also include disc loading, Memory Card saves, regional video standards, digital or analog control support, vibration, and dedicated peripherals affect original-hardware use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

6.9 / 10PlayStation

Meaningful racing choices and career progression outshine its uneven feel and scenery.

Andretti Racing offers more than a driver's name on the box. Stock cars encourage close competition, while fragile Indy cars demand careful contact avoidance; tyre wear and pit stops add useful decisions. Career results lead to better team offers, and focused driving-school videos give practice a clear purpose. Racing footage and personalised commentary provide atmosphere, and collision damage and barrier details have appeal, although another review finds plain tracks and blocky cars less convincing. Automatic gears, damage options and vehicle setup help newcomers experiment. Ordinary digital-pad driving is less comfortable than the analogue wheel used in the contemporary review, however. This is best for players prepared to learn its contrasting cars and pursue a career rather than expect immediately effortless handling. Two-player competition adds variety, while four-player racing requires the appropriate link arrangement.

Strengths

  • Car differences, tyre wear and pit stops create meaningful decisions.
  • Team progression and driving instruction reward practice.

Weaknesses

  • Digital-pad comfort is limited, and some track scenery and car models appear plain.

Who it is for: Players interested in learning contrasting cars and pursuing a racing career.

Play notes: This concerns the original PlayStation version; four-player play needs the link arrangement and another copy, and wheel observations concern the specified peripheral.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Career offers and targeted driving lessons give repeated practice a purpose beyond isolated races.

Reviewed7.4 / 10Not provided
Dimension

Contrasting car types and tyre management create meaningful decisions, although fragile Indy cars make contact unforgiving.

Reviewed7.2 / 10Not provided
Dimension

Racing packaging and collision details have appeal, while another review's plain scenery and blocky cars limit the overall presentation.

Reviewed5.9 / 10Not provided
Dimension

Assists and setup options support experimentation; the tested wheel is an alternative, while digital-pad comfort is more limited.

Reviewed6.7 / 10Not provided

Review sources

Not provided

Core information

Release date
1996
Platforms
PlayStation
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Short SessionsPlayer versus PlayerDodgeDriving and RacingFast-pacedReplayablePick-up and PlayThird PersonSolo-friendlyMain Story Under 10 Hours
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
First personThird person

Release editions

Sources

Not provided