Current version:PlayStation 3
Amplitude

Amplitude

Amplitude is a PlayStation 3 music and rhythm game released in 2016 developed by Harmonix Music Systems. It centers on music, rhythm, and performance, beat recognition, and button or peripheral timing, with controls and information arranged around the DualShock 3 or Sixaxis twin sticks, triggers, and face buttons, with PlayStation Move only where explicitly supported.

AI score · out of 10
8.0 / 10
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About this game

Amplitude is a PlayStation 3 music and rhythm game centered on music, rhythm, and performance, beat recognition, and button or peripheral timing. Songs and difficulty tiers support short repeated practice, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Music, input prompts, and synchronized performance carry the appeal, while HD 3D scenes, Blu-ray data streaming, surround audio, and cinematic presentation need to preserve action, state, and text readability together. The genre-specific limitation is that calibration, input latency, peripheral conditions, and dense charts can affect precision. Platform conditions also include Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation 3

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

8.0 / 10PlayStation 3

A focused rhythm game with meaningful decisions between instrument lanes.

Amplitude asks players to manage a song as well as perform its notes. Completing a phrase keeps one instrument playing while attention moves to another lane, so accuracy and route selection work together. The three-note vocabulary is approachable, but maintaining the entire arrangement becomes demanding when several tracks need attention. An abstract campaign about awakening a patient gives the electronic soundtrack a coherent setting. Its musical range is relatively concentrated, and unlocking the full selection introduces repetition that can frustrate casual song browsing. A firsthand review of the released PS3 version confirms that switching after a completed phrase targets the next available lane, reducing unnecessary movement during tight sequences. It is a strong fit for players who enjoy refining concentration and rhythmic routes. This is the 2016 PS3 release, rather than the PS2 original.

Strengths

  • Rhythm and lane decisions reinforce each other
  • Performance changes the audible arrangement

Weaknesses

  • Concentrated musical style
  • Repetitive unlocking requirements

Who it is for: Players who enjoy electronic music and focused rhythm challenges.

Play notes: Covers the 2016 PS3 edition; current online functions were not verified.

View scoring basis
DimensionReview stateScoreWeight
Dimension

The concept campaign is coherent, though unlocking songs requires repetition.

Reviewed7.3 / 10Not provided
Dimension

Track management adds quick route decisions to accurate rhythmic input.

Reviewed8.4 / 10Not provided
Dimension

Electronic music and an abstract setting work together with a narrow musical focus.

Reviewed8.0 / 10Not provided
Dimension

Automatic movement toward an available lane improves continuity in demanding passages.

Reviewed8.0 / 10Not provided

Review sources

Not provided

Core information

Developer
Harmonix
Publisher
Harmonix
Release date
2016
Platforms
PlayStation 3
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Solo-friendlyMusic PerformanceLocal Co-opReplayableFast-pacedScience FictionParty-friendlyRhythm-based PlayArcade Style
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
MultiplayerSingle playerCo-op
Perspectives
Not provided

Release editions

Sources

Not provided