America's Army - Rise of a Soldier
America's Army - Rise of a Soldier is a Xbox shooter game released in 2005 developed by Secret Level. It centers on aiming, shooting, and weapon use, combat encounters, and weapon and firepower management, with controls and information arranged around the Duke or Controller S twin sticks, analog triggers, directional pad, and face buttons.
- AI score · out of 10
- 7.4 / 10
About this game
America's Army - Rise of a Soldier is a Xbox shooter game centered on aiming, shooting, and weapon use, combat encounters, and weapon and firepower management. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while standard or progressive-scan video, widescreen support, HDD caching, and Dolby Digital audio need to preserve action, state, and text readability together. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. Platform conditions also include disc loading, the internal HDD and cache, memory units, regional language, display modes, legacy controller ports, and retired Xbox Live services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
Recommended games
Related game recommendations on this platform
Original XboxAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Meaningful tactical growth with dated visuals and split progression.
The Xbox release of America’s Army: Rise of a Soldier ties military training, character growth and deliberate shooting together. Obstacle and marksmanship exercises earn certifications; later escort and patrol missions develop skills such as leadership and stealth. Iron sights, posture and stress all affect accuracy, giving preparation and squad coordination real weight. Seven soldier roles provide thirty-five campaign missions, so the single-player side has substance. Historical online play used an entirely separate character, however, preventing progress from carrying between the two tracks. A contemporary Xbox test found punchy gunfire and helpful spoken instructions but dated character animation, vehicle detail and environments. Right-stick aim steadying and suggested attribute builds make the systems easier to approach, though players seeking rapid arcade action may resist the slower pace. The review concerns the documented Xbox build; past Xbox Live performance does not establish current service availability.
Strengths
- Aim, posture and attributes support tactical decisions.
Weaknesses
- Separate progression and dated animation limit the package.
Who it is for: Players who enjoy deliberate tactical shooting and role growth.
Play notes: Historical Xbox Live account only; current service is unverified.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Thirty-five missions give breadth; progression remains split. | Reviewed | 7.5 / 10 | Not provided |
| Dimension Training and attributes materially affect firefights. | Reviewed | 7.8 / 10 | Not provided |
| Dimension Strong combat audio contrasts with dated visuals. | Reviewed | 6.5 / 10 | Not provided |
| Dimension Xbox aim and presets help; current online service is unknown. | Reviewed | 7.2 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Secret LevelU.S. Army
- Publisher
- Ubisoft
- Release date
- 2005
- Platforms
- Original Xbox
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Shooter · Primary genre
- Tags
- Player versus EnvironmentDodgeThird PersonReplayableShootingLinear LevelsFast-pacedMain Story Under 10 HoursSolo-friendly3D GraphicsWarReal-time Combat
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single playerMultiplayer
- Perspectives
- First person
Release editions
- Original XboxWorldwide2005
Game gallery
Sources
Not provided