Current version:PlayStation
All Music Dance!

All Music Dance!

All Music Dance! is a PlayStation music and rhythm game released in 2003 developed by Broadsword Interactive. It centers on music, rhythm, and performance, beat recognition, and button or peripheral timing, with controls and information arranged around the directional pad, shoulder and face buttons, plus DualShock twin analog sticks and vibration where supported.

AI score · out of 10
6.9 / 10
View review
My list

Reading your list from this browser…

About this game

All Music Dance! is a PlayStation music and rhythm game centered on music, rhythm, and performance, beat recognition, and button or peripheral timing. Songs and difficulty tiers support short repeated practice, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Music, input prompts, and synchronized performance carry the appeal, while early 3D graphics, pre-rendered backgrounds, CD audio, and full-motion video need to preserve targets and interface readability on a television. The genre-specific limitation is that calibration, input latency, peripheral conditions, and dense charts can affect precision. Platform conditions also include disc loading, Memory Card saves, regional video standards, digital or analog control support, vibration, and dedicated peripherals affect original-hardware use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

Recommended games

Related game recommendations on this platform

PlayStation

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

6.9 / 10PlayStation

Familiar dance tracks and eight-way steps make an accessible party rhythm game.

Following familiar dance tracks and matching arrows provides an immediately enjoyable rhythm challenge. Eight directions and simultaneous steps make coordination matter, while song selection and difficulty alter the density and speed of the patterns. Dance challenges sit beside aerobics, listening and karaoke options, and comparing performances with a friend gives the package a party focus. Calorie estimates are approximate rather than reliable training measurements. The original PS1 version contains twenty songs, concentrating on recognizable dance music rather than an expansive library, while the background dancer adds little theatrical excitement. Directional and face buttons allow standard-controller play, but the full physical experience depends on a compatible mat, and singing needs a separate microphone. It suits listeners who enjoy this repertoire and have room to move; old peripherals require compatibility and condition checks.

Strengths

  • Familiar dance music and eight-way combinations create an understandable rhythm challenge.
  • Multiple modes and friendly score comparisons suit parties and practice.

Weaknesses

  • Twenty songs and a slight background dancer limit variety; calorie estimates are rough and full play depends on extra peripherals.

Who it is for: Local party players who enjoy the repertoire and want to use a compatible dance mat.

Play notes: Italian original PS1 edition with twenty songs; mat and karaoke microphone are separate, and old peripherals require compatibility checks.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Different uses extend party play and practice, though rough calorie estimates are not rigorous training tools.

Reviewed6.8 / 10Not provided
Dimension

Clear rhythmic goals and coordination challenges create engagement centered on executing steps.

Reviewed7.0 / 10Not provided
Dimension

Recognizable music supports participation, while visual choreography is less expressive.

Reviewed6.9 / 10Not provided
Dimension

Explicit standard-controller inputs and saving support accessibility, though physical dancing needs a compatible mat.

Reviewed7.1 / 10Not provided

Review sources

Not provided

Core information

Publisher
Nacon
Release date
2003
Platforms
PlayStation
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Music PerformancePick-up and PlayFast-pacedRhythm-based PlayPlayer versus PlayerSolo-friendlyMain Story Under 10 HoursReplayable3D GraphicsShort Sessions
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Not provided
Perspectives
Not provided

Release editions

Sources

Not provided