Current version:Wii
Alien Soldier

Alien Soldier

Alien Soldier is a Wii shooter game released in 2007 developed by Treasure. It centers on combat encounters, collection and development goals, and aiming and shooting, with controls, information, and pacing arranged around Wii Remote pointing and motion input, the Nunchuk, and Classic or GameCube controllers where supported.

AI score · out of 10
8.0 / 10
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About this game

Alien Soldier is a Wii shooter game centered on combat encounters, collection and development goals, and aiming and shooting. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make its immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while standard-definition output, motion feedback, and interface scale at television distance need to preserve control readability. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and multiplayer service conditions can increase control pressure. Platform conditions also include the Sensor Bar, remote batteries, motion calibration, peripheral requirements, storage limits, and retired online services affect present-day use. This description covers only this platform release and does not import features from other editions.

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Wii

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

8.0 / 10Wii

Dense, rewarding bosses with a Wii control learning curve.

The Wii Virtual Console release of Alien Soldier compresses its action into an almost continuous procession of boss fights. Epsilon-Eagle chooses four of six weapons, manages ammunition, converts bullets into health with a counter and can unleash a full-health Phoenix Force dash. Selecting the right tool and reading attacks matter more than indiscriminate firing. Twenty-five short stages keep introducing large mechanical or mutant opponents. Easy mode allows unlimited continues and passwords, while hard mode removes both, so the learning curve remains steep despite the concessions. Lush scrolling scenes, oversized creatures and driving music give the old visual style lasting force. The review discusses the actual Wii download: a Wii Remote works, but its A-button position makes weapon changes awkward; a Classic Controller is preferable. Several double-tap commands also require practice. These Wii input observations are not borrowed from the original Mega Drive controller. Players who enjoy learning boss patterns and conserving resources will get the most from it.

Strengths

  • Weapons and counters reward active boss reading.

Weaknesses

  • Double-tap commands and hard mode are demanding.

Who it is for: Action players who enjoy studying bosses.

Play notes: Wii Virtual Console only; original cartridge performance is not inferred.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Boss variety offsets a steep learning curve.

Reviewed7.6 / 10Not provided
Dimension

Weapons and counters give boss fights depth.

Reviewed8.3 / 10Not provided
Dimension

Large bosses and music create a strong spectacle.

Reviewed8.4 / 10Not provided
Dimension

Wii controls work after an adjustment period.

Reviewed7.0 / 10Not provided

Review sources

Not provided

Core information

Developer
Treasure
Publisher
SEGA
Release date
2007
Platforms
Wii
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
WarPlayer versus EnvironmentThird PersonFast-pacedReal-time CombatSolo-friendly3D GraphicsShootingReplayableDodgeLinear LevelsCollection-rich
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Side view

Release editions

  • WiiWorldwide2007

Sources

Not provided