AFL Live 2004
AFL Live 2004 simulates Australian rules football with licensed clubs and players, covering passing, kicking, tackling, seasons, and local competitive matches. This catalogue entry evaluates the recorded original-platform release, including its period-specific controls, presentation, content structure, hardware limits, and intended mode of play.
- AI score · out of 10
- 6.7 / 10
About this game
AFL Live 2004 simulates Australian rules football with licensed clubs and players, covering passing, kicking, tackling, seasons, and local competitive matches. League licensing, rosters, and season structure serve established fans, while rapid possession changes and multiplayer have direct group value. Player AI, collision, camera, and animation transitions are inconsistent, explanations and tactical depth are limited, and presentation is rough. Licensing exceeds technical polish. This description covers the original ps2 release represented by this catalog entry and does not assume conveniences introduced by later ports. The assessment also treats period hardware limits, documented mechanics, original controls, and release-specific access as explicit evaluation boundaries.
Collected in series
AFL games bring Australian rules football's high marks, handballs and running attacks to the screen. You look for a teammate in space, contest possession and kick for goal. Across different developers and generations, some entries also let you build a player or manage a club through a season.
AFL 26
May 8, 2025
- PlayStation 42025 · Insufficient evidence
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PlayStation 2AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
AFL Live 2004 simulates Australian rules football with licensed clubs and players, covering passing, kicking, tackling, seasons, and local competitive matches.
League licensing, rosters, and season structure serve established fans, while rapid possession changes and multiplayer have direct group value. Player AI, collision, camera, and animation transitions are inconsistent, explanations and tactical depth are limited, and presentation is rough. Licensing exceeds technical polish. Overall, its main strengths are Licensing, rosters, and seasons serve fans; Fast possession changes and multiplayer suit groups. Its material limitations are Inconsistent AI, collision, camera, and animation; Limited explanation, tactical depth, and polish. This score covers the original platform release represented by this catalog record and excludes conveniences added by emulators or later ports. The conclusion also accounts for original hardware readability, input, and access conditions. Documented uncertainty remains explicit. The evidence supports this balance.
Strengths
- Licensing, rosters, and seasons serve fans
- Fast possession changes and multiplayer suit groups
Weaknesses
- Inconsistent AI, collision, camera, and animation
- Limited explanation, tactical depth, and polish
Who it is for: Players who value licensing, rosters, and seasons serve fans and can accept the original release's limits.
Play notes: Before playing, expect inconsistent ai, collision, camera, and animation and limited explanation, tactical depth, and polish; this assessment covers the recorded original-platform release.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Fast possession changes and multiplayer suit groups; Limited explanation, tactical depth, and polish. | Reviewed | 6.8 / 10 | Not provided |
| Dimension Licensing, rosters, and seasons serve fans; Inconsistent AI, collision, camera, and animation. | Reviewed | 7.0 / 10 | Not provided |
| Dimension Fast possession changes and multiplayer suit groups; presentation is judged within the original platform conditions, with no bonus for age alone. | Reviewed | 6.8 / 10 | Not provided |
| Dimension Judged on the original ps2 release's input, readability, saving, and accessory conditions. Inconsistent AI, collision, camera, and animation. | Reviewed | 5.5 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Transmission Games
- Publisher
- Acclaim
- Release date
- 2003
- Platforms
- PlayStation 2
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Sports · Primary genre
- Tags
- Modern Setting3D GraphicsParty-friendlyPlayer versus PlayerSports-based PlayThird PersonLong-term ProgressionFast-paced
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Not provided
- Perspectives
- Not provided
Release editions
- PlayStation 2Worldwide2003
- Original XboxWorldwide2003
Game gallery
Sources
Not provided