The Adventures of Lomax
Adventures of Lomax, The is a PlayStation action game released in 1996 developed by Sony Interactive Entertainment. It centers on combat encounters, movement and immediate actions, and enemy and hazard responses, with controls and information arranged around the directional pad, shoulder and face buttons, plus DualShock twin analog sticks and vibration where supported.
- AI score · out of 10
- 7.6 / 10
About this game
Adventures of Lomax, The is a PlayStation action game centered on combat encounters, movement and immediate actions, and enemy and hazard responses. Stages build pressure through routes, enemy patterns, and changing objectives, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Animation, hits, camera behavior, and readable hazards determine whether feedback remains dependable, while early 3D graphics, pre-rendered backgrounds, CD audio, and full-motion video need to preserve targets and interface readability on a television. The genre-specific limitation is that camera behavior, collision rules, input mapping, and repeated ground after failure can raise the entry barrier. Platform conditions also include disc loading, Memory Card saves, regional video standards, digital or analog control support, vibration, and dedicated peripherals affect original-hardware use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
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PlayStationAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Bright presentation and responsive jumping support a traditional adventure, with passwords and limited continues increasing failure costs.
The Adventures of Lomax turns a lemming into a solo platform hero instead of asking you to guide a group toward an exit. Jumping spins break enemies' spells, while later bridge-building abilities connect the adventure to its parent series. Reading terrain, avoiding hazards and timing actions remain the focus. Its appeal is in carrying out those familiar moves, not in a large supply of novel puzzles. The original PlayStation's responsive controls, expressive character animation, softly colored 2D scenery, magical effects and clear music create a welcoming atmosphere. That friendliness does not mean forgiving failure. Without a helmet, one hit is fatal, and limited lives and continues magnify mistakes. Passwords also require deliberate recording. Players willing to practice can enjoy mastering stages; expectations of modern autosaves or the original Lemmings' systemic puzzle depth need adjusting.
Strengths
- Responsive jumping and spinning make basic action understandable.
- Expressive 2D characters, magical effects and clear music establish a welcoming atmosphere.
Weaknesses
- Limited lives, one-hit deaths without a helmet and modest use of Lemmings abilities restrict accessibility and depth.
Who it is for: Best for traditional platformer fans comfortable recording passwords and practicing stages.
Play notes: This is not the original group-directing Lemmings; progress uses passwords with limited lives and continues, not assumed autosaves.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Ability progression and stage challenges sustain practice, with novelty mostly limited to familiar platforming variations. | Reviewed | 7.0 / 10 | Not provided |
| Dimension Clear platforming goals and modest abilities support enjoyable mastery without deep systemic puzzles. | Reviewed | 7.8 / 10 | Not provided |
| Dimension Coherent animation and sound create an inviting identity that strengthens the adventure beyond functional feedback. | Reviewed | 8.7 / 10 | Not provided |
| Dimension Passwords preserve progress, but deliberate recording and limited retries make interruption and experimentation less convenient. | Reviewed | 6.3 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Sony Interactive
- Publisher
- Sony Interactive
- Release date
- 1996
- Platforms
- PlayStation
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Action · Primary genre
- Tags
- DodgePlatformingFast-pacedSolo-friendlyReplayableThird Person3D GraphicsMain Story Under 10 HoursLinear LevelsReal-time Combat
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- Side view
Release editions
- PlayStationWorldwide1996
Game gallery
Sources
Not provided