Action Henk
Action Henk is a PlayStation 4 sports game released in 2016 developed by RageSquid. It centers on sport controls, shifts between attack and defense, and score or tournament goals, with controls and information arranged around the DualShock 4 twin sticks, triggers, directional pad, and face buttons, with touchpad, speaker, light bar, or motion input where the game uses them.
- AI score · out of 10
- 7.7 / 10
About this game
Action Henk is a PlayStation 4 sports game centered on sport controls, shifts between attack and defense, and score or tournament goals. Matches, challenges, and tournament goals give sessions clear boundaries, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Players, venues, animation, and score feedback establish the match atmosphere, while HD output, HDR or PS4 Pro modes, HDD streaming, surround audio, and television-distance interfaces need to preserve action, state, and text readability together. The genre-specific limitation is that opponent ai, control precision, multiplayer accessories, and period-specific rosters can affect consistency. Platform conditions also include HDD installs and loading, patch version, storage space, DualShock 4 battery life, PS Camera or PS VR requirements, visual modes, frame rate, and network services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
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PlayStation 4AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Momentum routes and instant retries are compelling, despite PS4 precision hiccups.
Action Henk asks a toy-like runner to race across courses built for chaining movement rather than merely reaching an exit. Running, jumping, wall jumps and slides preserve momentum, and shifting a jump by a fraction can open a shortcut or improve a medal time. Ghosts make the next target visible, while immediate restarts keep experimentation brisk. Medals also unlock later stages, giving a reason to revisit an earlier course after learning a cleaner route. Some initial tracks blend together and a later hookshot power-up breaks the flow that makes the rest so satisfying. Bedroom-toy scenery and energetic music give the early game charm, though the visual style grows less focused and busy textures occasionally obscure a route. The European PS4 review praises tuned controls but also reports occasional frame-rate issues. In a game about shaving milliseconds, those interruptions matter more than they might in a slower platformer. Its core movement remains engaging for players happy to repeat a short run until every transition feels right.
Strengths
- Momentum and shortcuts reward careful route planning.
- Ghosts and quick restarts make improvement tangible.
Weaknesses
- Some tracks repeat ideas and the hookshot slows play.
- PS4 frame-rate dips interfere with precision.
Who it is for: Players who enjoy optimising short platforming time trials.
Play notes: European PS4 release; other platforms are not technical evidence.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Medals and ghosts reward retries, but similar early courses and a hookshot disrupt variety. | Reviewed | 7.8 / 10 | Not provided |
| Dimension Movement chains turn slight timing differences into meaningful speed routes. | Reviewed | 8.3 / 10 | Not provided |
| Dimension Toy-room scenes and music charm, while later visuals grow uneven and sometimes busy. | Reviewed | 7.0 / 10 | Not provided |
| Dimension The PS4 controls and quick restart support time trials, while occasional frame issues hurt precision. | Reviewed | 7.0 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- RageSquidCurve Games
- Publisher
- RageSquidCurve Games
- Release date
- 2016
- Platforms
- PlayStation 4
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Racing · Primary genre
- Tags
- 3D GraphicsShort SessionsSports-based PlaySolo-friendlyReplayableFast-pacedMain Story Under 10 HoursPick-up and PlayLow Entry BarrierPlayer versus Player
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- MultiplayerSingle player
- Perspectives
- Side view
Release editions
- PlayStation 4Worldwide2016
Game gallery
Sources
Not provided