Current version:PlayStation
360 Three Sixty

360 Three Sixty

360 Three Sixty is a PlayStation racing game released in 1999 developed by Smart Dog. It centers on driving and route control, vehicle control, and route judgment, with controls and information arranged around the directional pad, shoulder and face buttons, plus DualShock twin analog sticks and vibration where supported.

AI score · out of 10
5.8 / 10
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About this game

360 Three Sixty is a PlayStation racing game centered on driving and route control, vehicle control, and route judgment. Tracks raise pressure through corners, rivals, and time targets, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Speed, track boundaries, and vehicle feedback determine driving readability, while early 3D graphics, pre-rendered backgrounds, CD audio, and full-motion video need to preserve targets and interface readability on a television. The genre-specific limitation is that visibility, collisions, steering precision, wheel support, or loading can limit consistency. Platform conditions also include disc loading, Memory Card saves, regional video standards, digital or analog control support, vibration, and dedicated peripherals affect original-hardware use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

5.8 / 10PlayStation

Smooth hover racing undermined by loose handling.

360 Three Sixty races hovering bikes through flooded, post-apocalyptic courses while allowing fire both forward and backward. Two-player competition and time trials offer ways to revisit the tracks. The combination could demand driving and combat judgment, but strong inertia makes turns imprecise, and looking back to fire can cost awareness of the route. A contemporary PlayStation test praises the 3D engine’s speed and smoothness while observing substantial horizon draw-in. Some water reflections make individual courses attractive; others are dark and reuse textures, while synthetic music and weapon sound lack force. Difficulty rises abruptly late in progression, weakening the reward for practice. The game may interest players exploring early hover-combat racing more than those seeking precise competitive control. Fans of early combat racing may still enjoy its speed, though precise control is not its strength.

Strengths

  • Two-way fire and two-player racing add variety.

Weaknesses

  • Loose steering, draw-in and difficulty spikes hurt.

Who it is for: Players curious about early combat-racing experiments.

Play notes: European PS1 version; heavy steering takes practice.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Varied modes meet uneven difficulty.

Reviewed5.6 / 10Not provided
Dimension

Two-direction fire is hindered by heavy steering.

Reviewed6.0 / 10Not provided
Dimension

Some reflections work, but repeated textures and sound do not.

Reviewed5.5 / 10Not provided
Dimension

Smooth PS1 motion meets draw-in and loose steering.

Reviewed6.3 / 10Not provided

Review sources

Not provided

Core information

Developer
Smart Dog
Release date
1999
Platforms
PlayStation
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Fast-pacedShort SessionsDodgeMain Story Under 10 HoursDriving and RacingReplayableSolo-friendlyThird PersonPlayer versus PlayerPick-up and Play
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Third person

Release editions

Sources

Not provided