120 Yen no Haru - 120 Yen Stories
120 Yen no Haru is a visual novel collecting four short stories about young people, relationships, memory, and modest wishes, told through dialogue and light choices. This catalogue entry evaluates the recorded original-platform release, including its period-specific controls, presentation, content structure, hardware limits, and intended mode of play.
- AI score · out of 10
- 7.2 / 10
About this game
120 Yen no Haru is a visual novel collecting four short stories about young people, relationships, memory, and modest wishes, told through dialogue and light choices. Compact length and focused themes let nuanced writing, music, and varied viewpoints give ordinary life warmth, making it suitable for short reading sessions. Interaction is minimal, the four stories vary in strength and connection, and extensive Japanese creates a high reading barrier. Its value is narrative rather than systemic. This description covers the original ps2 release represented by this catalog entry and does not assume conveniences introduced by later ports. The assessment also treats period hardware limits, documented mechanics, original controls, and release-specific access as explicit evaluation boundaries.
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PlayStation 2AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
120 Yen no Haru is a visual novel collecting four short stories about young people, relationships, memory, and modest wishes, told through dialogue and light choices.
Compact length and focused themes let nuanced writing, music, and varied viewpoints give ordinary life warmth, making it suitable for short reading sessions. Interaction is minimal, the four stories vary in strength and connection, and extensive Japanese creates a high reading barrier. Its value is narrative rather than systemic. Overall, its main strengths are Focused stories, writing, and music give daily life warmth; Multiple viewpoints and short length suit reading. Its material limitations are Very limited interaction and play; Uneven story links and a high Japanese reading barrier. This score covers the original platform release represented by this catalog record and excludes conveniences added by emulators or later ports. The conclusion also accounts for original hardware readability, input, and access conditions. Documented uncertainty remains explicit. The evidence supports this balance.
Strengths
- Focused stories, writing, and music give daily life warmth
- Multiple viewpoints and short length suit reading
Weaknesses
- Very limited interaction and play
- Uneven story links and a high Japanese reading barrier
Who it is for: Players who value focused stories, writing, and music give daily life warmth and can accept the original release's limits.
Play notes: Before playing, expect very limited interaction and play and uneven story links and a high japanese reading barrier; this assessment covers the recorded original-platform release.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Multiple viewpoints and short length suit reading; Uneven story links and a high Japanese reading barrier. | Reviewed | 7.0 / 10 | Not provided |
| Dimension Focused stories, writing, and music give daily life warmth; Very limited interaction and play. | Reviewed | 7.3 / 10 | Not provided |
| Dimension Multiple viewpoints and short length suit reading; presentation is judged within the original platform conditions, with no bonus for age alone. | Reviewed | 8.0 / 10 | Not provided |
| Dimension Judged on the original ps2 release's input, readability, saving, and accessory conditions. Very limited interaction and play. | Reviewed | 6.2 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Interchannel
- Publisher
- Interchannel
- Release date
- 2003
- Platforms
- PlayStation 2
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Interactive Narrative · Primary genre
- Tags
- Story-drivenVisual NovelLinear LevelsModern SettingRomanceMain Story Under 10 Hours2D GraphicsSolo-friendly
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Not provided
- Perspectives
- Not provided
Release editions
- PlayStation 2Worldwide2003
Game gallery
Sources
Not provided