Current version:PlayStation 2
007 - Everything or Nothing

007 - Everything or Nothing

007 - Everything or Nothing is a PlayStation 2 adventure game released in 2004 developed by Visceral Games. It centers on combat encounters, area and route exploration, and location exploration, with controls and information arranged around the DualShock 2 twin analog sticks, directional pad, shoulder and face buttons, with a dedicated peripheral only where explicitly required.

AI score · out of 10
8.4 / 10
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About this game

007 - Everything or Nothing is a PlayStation 2 adventure game centered on combat encounters, area and route exploration, and location exploration. Locations, objectives, and clues gradually open the main chapters, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Theme, character expression, and environmental clues need to support exploration together, while 3D scenes, streamed data, cinematics, surround audio, and interlaced television output need to preserve action and state readability together. The genre-specific limitation is that guidance, objective triggers, camera behavior, or dense text can create search and comprehension costs. Platform conditions also include DVD loading, the 8MB Memory Card, analog sticks and pressure-sensitive buttons, Multitap, Network Adapter, dedicated peripherals, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation 2

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

8.4 / 10PlayStation 2

Varied cinematic Bond action with easy lock-on combat.

Everything or Nothing treats Bond as a third-person action hero with more to do than fire a gun. Cover shooting, melee, stealth, gadgets and driving alternate across an original espionage story. Brosnan and other film actors lend voices and likenesses, and the dedicated theme song helps the campaign feel like a new movie rather than a loose collection of levels. Solo and cooperative missions give the package breadth, although strong lock-on makes many headshots too easy. The contemporary console comparison finds crisp PS2 imagery and generally smooth play, with slower movement in effects-heavy cutscenes and occasional rappel clipping. Those are specific limitations, not a blanket deduction for old hardware. This edition suits players wanting cinematic Bond action and varied set pieces. It includes historical PS2 online support, but present service has not been verified and is not treated as part of the score.

Strengths

  • Mission variety and cast performances reinforce each other.

Weaknesses

  • Strong lock-on and occasional cutscene slowdown limit it.

Who it is for: Players seeking third-person film action and cooperative missions.

Play notes: PS2 offline scope; historic online service unverified today.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Solo and co-op breadth is strong, though lock-on eases combat.

Reviewed8.0 / 10Not provided
Dimension

Cover, melee and driving create varied Bond agency.

Reviewed8.6 / 10Not provided
Dimension

Cast and theme song make the original plot cinematic.

Reviewed8.8 / 10Not provided
Dimension

PS2 is mostly smooth, with cutscene and rappel faults.

Reviewed7.7 / 10Not provided

Review sources

Not provided

Core information

Developer
Visceral
Release date
2004
Platforms
PlayStation 2
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Solo-friendlyStory-drivenInvestigationPlayer versus PlayerLinear LevelsSlow BurnReal-time CombatExplorationMain Story 10–20 HoursThird Person3D GraphicsPuzzle Solving
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Not provided
Perspectives
Not provided

Release editions

Sources

Not provided