Ironwood Studios
American video game developer
Collected games: 1
American video game developer
Collected games: 1
Overview: Not provided
Collected games: 1
A game developer whose own catalog includes R.U.S.E.
Collected games: 1
Overview: Not provided
Collected games: 1
Realtime Worlds is associated here with the Xbox 360 game Crackdown. Microsoft's contemporary Xbox announcement names the project with Real Time Worlds, and the surviving Xbox store listing retains the developer credit. Players take the role of an enhanced agent moving through a city and confronting criminal groups. Microsoft Game Studios' publishing role is kept separate from the studio's development work. This catalogue counts one canonical title rather than later sequels or other projects involving former team members. The former generic history line has been replaced with a description tied to the reviewed game evidence; founding and closure dates are not asserted from that evidence.
Collected games: 1
Evolution Studios is linked here to MotorStorm on PlayStation 3. Sony's launch announcement explicitly names the studio as developer and describes an off-road racing game in which different vehicle types compete across difficult terrain. A separate contemporary Sony announcement records that the studio was established in 1999 and acquired in 2007. This catalogue counts one canonical development association while keeping the relevant Sony publishing credit separate. Corporate ownership does not replace game-specific authorship, and other series entries are not added to this page merely because they share the MotorStorm name.
Collected games: 1
Steam names Prophecy Games as both developer and publisher of Deadzone: Rogue. The first-person action game takes place in a space facility and builds each run around weapons, augment combinations, elemental effects and optional cooperative play. This catalogue links one canonical game with the two checked roles. The one-game count is not a complete studio history, and a PC listing cannot settle the publishing arrangement of a future or different-platform edition without edition-specific evidence.
Collected games: 1
Reactor Zero worked on the Windows port of Red Faction Guerrilla. A PC-version developer interview discusses its adaptation work, while Volition developed the original console game. This catalogue retains a game-level developer association but flags the existing Xbox 360 source anchor for correction.
Collected games: 1
Overview: Not provided
Collected games: 1
British video game developer
Collected games: 1
Overview: Not provided
Collected games: 1
Cowboy Rodeo is credited with developing Air Conflicts - Aces of World War 2.
Collected games: 1
Overview: Not provided
Collected games: 1
Overview: Not provided
Collected games: 1
Overview: Not provided
Collected games: 1
Polytron Corporation developed FEZ, a puzzle-platform adventure built around changing perspective. Players view three-dimensional structures from four two-dimensional angles to explore hidden paths and solve puzzles.
Collected games: 1
Team Fusion developed the PlayStation Portable edition of Marvel Nemesis - Rise of the Imperfects. Other platforms had different development teams. This catalogue retains the game-level association, while the existing Xbox source anchor does not establish that Team Fusion made the Xbox edition and needs separate correction.
Collected games: 1
Canadian video game developer
Collected games: 1
Studio Supersoft developed Moonstone Island, a life simulation game with creature collecting and card-based battles. Players explore floating islands, befriend residents and brew potions while training as an alchemist.
Collected games: 1
Overview: Not provided
Collected games: 1