Polychroma Games
Overview: Not provided
Collected games: 1
Overview: Not provided
Collected games: 1
Chinese video game developer
Collected games: 1
CSR-Studios created the pixel-art zombie survival game Dead Pixels. The studio's own press material includes the title in its portfolio, and an independent release catalogue names CSR-Studios as both developer and publisher for the Xbox 360 edition. This catalogue counts the work once across roles and avoids turning later ports or sequels into extra credits for this entry.
Collected games: 1
Justone Interactive is linked here to the Korean Nintendo DS release Alssongdalssong - Myeonghwatamheom DS. A release catalogue credits the company as both developer and publisher, and another game-media catalogue associates it with the same Korean title. The game uses paintings as the setting for observation and difference-finding puzzles. This catalogue counts one canonical work. The evidence is scoped to the Korean DS edition; it does not establish equivalent releases in other regions or turn a retailer or distribution channel into the developer.
Collected games: 1
Vitei is linked here to the Nintendo 3DS game Steel Diver. Nintendo's development interview brings Vitei's Giles Goddard together with Nintendo EAD staff to discuss the submarine controls, visuals and design process. That supports a collaborative development credit rather than sole authorship. Players use the touch screen to manage a submarine through missions and challenges. The catalogue records one canonical game association, while Nintendo's publishing and internal development roles remain distinct. The interview does not establish Vitei as publisher of every regional edition or define the studio's complete output.
Collected games: 1
Overview: Not provided
Collected games: 1
Overview: Not provided
Collected games: 1
Bento Studio is linked here to one canonical game, Cosmophony. Nintendo's Wii U product page names Bento Studio alongside Moving Player in the copyright notice and identifies Moving Player as distributor; an independent edition catalogue identifies Bento Studio as developer. The game combines rhythmic timing with shooting along a fixed route. This profile retains the supported development connection and does not turn a shared copyright line into a publishing credit or a company-identity merge.
Collected games: 1
Overview: Not provided
Collected games: 1
Darkwood's official press material identifies Acid Wizard Studio as developer. The game uses a top-down perspective, scarce resources and a day-night structure: players explore and gather what they can before trying to secure shelter after dark. Steam's current PC listing includes both Acid Wizard and Hooded Horse in its publisher field, but a present storefront label must not be backdated to every historical or Nintendo Switch release. This catalogue currently links one canonical game to Acid Wizard only in a development role. The profile keeps platform-specific publishing, later projects and present team status outside facts that the checked sources directly establish.
Collected games: 1
Overview: Not provided
Collected games: 1
video game developer
Collected games: 1
Brash is linked here to the 2007 rhythm game Alvin and the Chipmunks. A contemporary Australian classification record identifies Brash Entertainment as publisher, and game listings also place the company in the publishing credits. Development was handled separately and is not attributed to Brash. The imported source string also mentions Fox Interactive, but that composite wording does not prove that Fox and Brash were one company or establish their respective regional roles. This catalogue counts one canonical game, classifies this entry as a publisher rather than a development studio, and replaces a generic country description with a title-specific account.
Collected games: 1
Hero Concept is credited for both development and publishing on the Mayhem Brawler Steam page, and its studio materials place the team in Istanbul. The game is a side-scrolling brawler with cooperative play and branching story choices. This profile covers the one canonical title currently linked in the catalogue and retains its two supported roles. A game-level association should not be read as a full breakdown of the work performed on every later platform edition.
Collected games: 1
Mopeful Games is credited as developer of Fashion Police Squad on Steam, while No More Robots is listed as publisher. The game's own site introduces its creators in Finland. Fashion Police Squad uses first-person action mechanics built around clothing-themed tools and opponents. This profile records Mopeful's checked development role for the one canonical game currently linked here, keeps the publishing partner separate, and does not suggest that a single catalogue link is the team's entire output.
Collected games: 1
Overview: Not provided
Collected games: 1
Overview: Not provided
Collected games: 1
Moi Rai Games describes itself as an independent German development team and identifies Monster Sanctuary as its first game. That title joins creature collecting, team building, exploration and turn-based battles: monsters' abilities also open routes through its world. Publisher Team17's partnership announcement treats Moi Rai as a separate creator, not a house name for the publisher. This catalogue currently links one canonical game to Moi Rai in a development role; its own site also discusses a later monster-taming project, so the site's single entry is not a claim about the studio's complete output. Generic nationality copy is replaced with directly supported work and role information.
Collected games: 1
Overview: Not provided
Collected games: 1
Casper Croes is an individual creator associated with Alisa. The PlayStation page for Alisa Developer's Cut credits his name in its copyright notice, while the original game's Steam page lists him as a developer. This catalogue treats the credit as a person, not as a fictitious company or studio.
Collected games: 1