Companies

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Infinite Interactive

Infinite Interactive is the development studio credited for Puzzle Quest: Challenge of the Warlords. The game's Steam listing identifies D3Publisher of America separately as publisher, while a contemporary development retrospective describes the team's approach to combining match-three puzzles with role-playing systems. This catalogue counts one canonical game for its development relationship. The studio's earlier incarnations are not treated as proof that the present legal entity was founded in 1989, and this credit is not extended automatically to every platform port.

Collected games: 1

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Confounding Factor

Confounding Factor is linked here to Galleon for Xbox. The original credits contain a distinct company section covering direction, programming, level design and art, directly supporting its development role. Other companies handled publishing in their respective markets, so that function is not assigned to Confounding Factor. The catalogue counts one canonical game. A generic imported description and unreviewed history line are replaced with an account tied to the project's documented staff credits; the credits do not establish every detail of the company's wider history.

Collected games: 1

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Rawkins Games

Rawkins Games is the game-development name used by Alan Rawkins. In a direct post after the Wii U eShop release of Dolphin Up, he identifies himself as the studio's sole developer and describes the Wii U project. An independent platform release entry attributes both development and publication to Rawkins Games. This catalogue counts one canonical game and does not confuse the earlier browser title Dolphin Olympics with an additional locally collected edition of Dolphin Up.

Collected games: 1

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Eleventh Hour Games

Steam lists Eleventh Hour Games as developer of Last Epoch and names both the studio and KRAFTON in the current publisher field. KRAFTON's investor presentation independently identifies Eleventh Hour Games as the game's development studio. The action RPG builds around class specialization, skill combinations, crafting and travel across different eras. This catalogue links one canonical game to the studio in development and publication roles, without treating a combined publisher field as one company or attributing the studio's original work to a later corporate owner.

Collected games: 1

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Reality Pump

Reality Pump identifies Two Worlds among the titles in its own studio history and describes its development roots in Kraków, Poland. The Xbox 360 manual also retains the Reality Pump credit for that edition. This catalogue records one canonical game development association. The studio's organizational history with TopWare does not automatically transfer its development role to a publisher or establish the publishing responsibility for every regional release.

Collected games: 1

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Fast Travel Games

Fast Travel Games is linked here to the PlayStation 5 edition of The Midnight Walk. PlayStation identifies Fast Travel Games AB on the product page, while the company's own material presents the title as a MoonHood project it announced. Its clay-like dark-fantasy world follows a journey shaped by fire, darkness and encounters with threatening creatures. This catalogue counts one canonical publishing association. MoonHood's development role remains distinct, and edition-specific facts for other platforms are not inferred from the PS5 listing.

Collected games: 1

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Mirage Technologies

Mirage Technologies is associated here with the original PlayStation edition of Bedlam. The work began on computers in 1996; PlayStation release records name Mirage Technologies (Multimedia) Ltd. for development and GT Interactive for publication. This catalogue counts one canonical game with a checked development relationship. The different Bedlam released in 2014 is not folded into this profile merely because it shares a title, and GT Interactive's publishing responsibility is kept separate.

Collected games: 1

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Intropy Games

Intropy Games is associated here with the Wii U download title Astral Breakers. In a contemporary interview the team described making its competitive and cooperative falling-block puzzle game; a Wii U release listing separately credits Intropy Games as both developer and publisher. The catalogue records both roles against one canonical game. Other projects discussed by the team are not counted as collected titles, and the available work-specific sources do not establish a precise corporate founding date or current status.

Collected games: 1

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Bloodious Games

The official MADiSON press sheet names BLOODIOUS GAMES LLC as developer, and the PC storefront's support details use the Bloodious Games name in both developer and publisher fields. The game builds psychological horror around investigation and an instant camera. This catalogue currently links one canonical game to the team in a development role. The PC publisher field is not automatically copied into the site's game-company relationships for all releases, and an old generic country sentence is not expanded into an unsourced founding history or statement about the team's full catalogue.

Collected games: 1

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SPS

SPS appears in development records for the Mega Drive/Genesis edition of Bonanza Bros., and a broader game catalogue also lists the company among contributors to the title. This catalogue retains one canonical-game development link. The collected Wii edition is a later Virtual Console release; the older credit does not prove that SPS made the Wii reissue or the original arcade game. A previous founding-year statement was not rechecked in this title review and is not repeated.

Collected games: 1