Press Start
Overview: Not provided
Collected games: 1
Overview: Not provided
Collected games: 1
Overview: Not provided
Collected games: 1
Santa Entertainment is credited with developing the Nintendo 3DS rhythm game Gabrielle's Ghostly Groove 3D. Publishing credits differ by region, so this catalogue describes Santa Entertainment's role as development rather than assigning it every release's publishing role.
Collected games: 1
The game studio credited with developing Deadliest Catch: Alaskan Storm for Xbox 360.
Collected games: 1
video game developer
Collected games: 1
38 Studios was founded by Curt Schilling in 2006 and developed an original fantasy setting across games and other media. EA's contemporary announcements identify Kingdoms of Amalur: Reckoning as a 38 Studios project and explicitly credit both the company and its subsidiary Big Huge Games with development at launch. The PlayStation 3, Xbox 360 and PC releases count as one canonical game here. Big Huge Games' work and EA's publishing role remain distinct from the parent company's contribution.
Collected games: 1
OutLook Entertainment is credited with developing the 2002 Game Boy Advance edition of Defender. Two independent game catalogues distinguish its development role from Midway's publishing credit. Other-platform editions of the title have different development histories, so this catalogue retains the game-level link without extending the GBA credit to every console version.
Collected games: 1
1bit garden is associated here with Big Word Puzzle Book for Nintendo DS. Two records for the European edition name the team as developer and 505 Games as publisher. The title collects letter- and word-based puzzles operated with the DS stylus. This catalogue counts one canonical development association. Reports about release in other regions differ, so the European evidence is not generalized worldwide. The available records do not establish the studio's founding or wider history.
Collected games: 1
Overview: Not provided
Collected games: 1
Overview: Not provided
Collected games: 1
Overview: Not provided
Collected games: 1
Robir is credited on the Xbox Live Indie Games release of Miner Dig Deep. Two independent release catalogues identify Robir for the original Xbox 360 development or publishing roles, while a later PC re-release uses the Substance Games name. This catalogue currently records one publishing link for Robir and does not infer that the later credit was the original label or a verified company rename.
Collected games: 1
video game publisher
Collected games: 1
MBL Research is credited with design and development of the Nintendo 64 racing game Supercross 2000. A transcription of that edition's game credits contains a dedicated MBL Research heading, and an independent Nintendo 64 studio catalogue links the company to the title. EA Sports publication is a separate role. This catalogue currently counts one canonical game, without double-counting its PlayStation edition or assigning publishing to MBL Research.
Collected games: 1
The developer credited in the original Nintendo 64 manual for Rat Attack.
Collected games: 1
Overview: Not provided
Collected games: 1
aPriori Digital is linked here to Aperion Cyberstorm on Wii U. Nintendo's product page names the company as publisher, while a contemporary interview with a studio member describes its development and the work leading from Wii U to Switch. The catalogue counts the title as one canonical game with checked development and publication roles. The two platform editions are not counted as separate works or used to infer unrelated regional responsibilities.
Collected games: 1
Devolver Digital's investor presentation explicitly identifies Kenny Sun as the developer of BALL x PIT and includes Nintendo Switch 2 among the game's platforms. Its play combines ricocheting projectiles, repeated runs and settlement building. This catalogue currently links one named Switch 2 Edition record to Kenny in a development role. A person's name should not be presented as an incorporated studio, so the generic studio category is corrected to Other. The platform-edition label does not establish a second independent work, and Devolver's publishing credit remains separate from Kenny's development credit.
Collected games: 1
Whoopee Camp developed the original Tomba!, released in 1997. The game combines platforming with varied side quests, rewarding tasks such as helping villagers and finding lost items with Adventure Points that open new areas.
Collected games: 1
Overview: Not provided
Collected games: 1