Companies

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Villa Gorilla

Team17's retrospective identifies Villa Gorilla as the developer of Yoku's Island Express and Team17 separately as its publisher. The game combines pinball-style movement with exploration as Yoku travels across an island delivering mail and using environmental mechanisms. This catalogue currently links one canonical game to Villa Gorilla in a development role. That count is not a complete account of the team's work, and a publishing partnership does not make Team17 the same organization. The checked first-party material does not establish a founding date or headquarters, so neither is added.

Collected games: 1

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VR Sports

VR Sports is linked here to Actua Golf through its North American PlayStation release, titled VR Golf '97. Edition-specific data names VR Sports as the US publisher; the European Actua Golf release names Gremlin Interactive, while the Japanese release names Naxat Soft. This catalogue counts one canonical game and classifies VR Sports as a publishing label, not the game's developer. The regional credit is not projected onto every edition, and any relationship with Interplay is not treated as grounds for an automatic identity merge.

Collected games: 1

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Vogster

Vogster Entertainment is linked here to one canonical game, Robocalypse. Nintendo DS edition records name Vogster as developer and Tecmo as publisher, a distinction also made in contemporary handheld-game coverage. Players assemble and command robot forces in real-time strategy encounters designed for the handheld's touch controls. This profile confines its claims to the checked development relationship. Sources differ on the studio's geographic description, so the revised copy does not repeat the earlier unqualified nationality claim or attribute Tecmo's publishing work to Vogster.

Collected games: 1

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Virtual Studio

Virtual Studio is associated here with the original PlayStation edition of Amerzone: The Explorer's Legacy. Its staff credits place Virtual Studio personnel in executive production and artwork, while separately naming Visual Impact for the console conversion. The catalogue counts one canonical game with Virtual Studio's documented participation. This profile does not claim that it handled the whole PlayStation port or publication, and keeps the later remake distinct.

Collected games: 1