Mesa Logic
Mesa Logic developed the original Area 51 arcade game and is credited in the PlayStation release.
Collected games: 1
Mesa Logic developed the original Area 51 arcade game and is credited in the PlayStation release.
Collected games: 1
MoonHood created The Midnight Walk. The studio describes it as its first project and explains its approach to building dreamlike worlds from physical materials such as clay; the Steam listing names MoonHood as developer and Fast Travel Games as publisher. This catalogue keeps that work and its roles distinct from earlier games made by individual team members.
Collected games: 1
Overview: Not provided
Collected games: 1
video game development studio
Collected games: 1
Overview: Not provided
Collected games: 1
Magical Formation is credited with developing the Japanese PlayStation puzzle game Arthur to Astaroth no Nazo Makaimura: Incredible Toons. Two independent game catalogues connect the studio to that edition and identify Capcom as publisher. This catalogue currently counts one canonical game for Magical Formation. A legal-suffix form in source records is retained as a name variant, not split into another studio or used to transfer Capcom's publishing role.
Collected games: 1
MCF is linked here to the PlayStation Vita game Adventures of Mana, a three-dimensional remake of the first Mana title. The Vita staff credits include a dedicated MCF Co., Ltd. development section, and a separate Vita release record names MCF as developer. This catalogue counts one canonical game for that remake contribution, keeping the original Game Boy staff credits and Square Enix's publishing responsibility distinct.
Collected games: 1
Overview: Not provided
Collected games: 1
Mobot Studios is linked here to Blocky Bot on Wii U. Nintendo's European storefront names Mobot Studios as publisher of that edition and carries a Mobot Studios, Inc. copyright. It describes a 3D arcade platform game with unlockable characters and themes. This catalogue counts one canonical game. The reviewed material supports the studio's involvement and European publication, but it is not extended into an unsupported claim about every regional release or the company's full legal history.
Collected games: 1
Overview: Not provided
Collected games: 1
MBL Research is credited with design and development of the Nintendo 64 racing game Supercross 2000. A transcription of that edition's game credits contains a dedicated MBL Research heading, and an independent Nintendo 64 studio catalogue links the company to the title. EA Sports publication is a separate role. This catalogue currently counts one canonical game, without double-counting its PlayStation edition or assigning publishing to MBL Research.
Collected games: 1
Overview: Not provided
Collected games: 1
video game developer based in Japan
Collected games: 1
Mirage Technologies is associated here with the original PlayStation edition of Bedlam. The work began on computers in 1996; PlayStation release records name Mirage Technologies (Multimedia) Ltd. for development and GT Interactive for publication. This catalogue counts one canonical game with a checked development relationship. The different Bedlam released in 2014 is not folded into this profile merely because it shares a title, and GT Interactive's publishing responsibility is kept separate.
Collected games: 1
defunct video game developer
Collected games: 1
Moving Dimensions presents Abo Khashem as an early studio project. Its first-party site describes the game, and the Steam listing names Moving Dimensions for both development and publishing. The PlayStation 4 storefront uses a longer legal display name; this catalogue counts one work across the two roles without assuming every displayed name has been legally reconciled.
Collected games: 1
Overview: Not provided
Collected games: 1
Russian video game developer and publisher
Collected games: 1
Mouldy Toof Studios helped create and develop the prison-escape game The Escapists. Publisher Team17 described the project as a collaboration, and Xbox 360 release data names Mouldy Toof Studios for development while identifying Team17 as publisher. This catalogue keeps the studio's game-level credit without presenting it as the only team involved in every edition.
Collected games: 1
Overview: Not provided
Collected games: 1